mirror of
https://github.com/VectorCamp/vectorscan.git
synced 2025-09-30 11:44:28 +03:00
util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -29,9 +29,11 @@
|
||||
#include "config.h"
|
||||
|
||||
#include "util/depth.h"
|
||||
#include "util/ue2_containers.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
using namespace std;
|
||||
using namespace ue2;
|
||||
|
||||
static UNUSED
|
||||
@@ -265,7 +267,7 @@ TEST(depth, u64a_operators) {
|
||||
}
|
||||
|
||||
TEST(depth, unordered_set) {
|
||||
ue2::unordered_set<depth> depths;
|
||||
unordered_set<depth> depths;
|
||||
|
||||
for (const auto &val : finite_values) {
|
||||
depths.emplace(val);
|
||||
|
Reference in New Issue
Block a user