util: switch from Boost to std::unordered set/map

This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.

The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
Justin Viiret
2017-07-14 14:59:52 +10:00
committed by Matthew Barr
parent a425bb9b7c
commit 9cf66b6ac9
123 changed files with 1048 additions and 772 deletions

View File

@@ -29,11 +29,14 @@
/** \file
* \brief Tools for string manipulation, ue2_literal definition.
*/
#include "charreach.h"
#include "compare.h"
#include "ue2string.h"
#include "charreach.h"
#include "compare.h"
#include <algorithm>
#include <cstring>
#include <iomanip>
#include <sstream>
#include <string>