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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.
The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -43,10 +43,16 @@ bool operator==(const mmbit_sparse_iter &a, const mmbit_sparse_iter &b) {
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return a.mask == b.mask && a.val == b.val;
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}
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inline
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size_t hash_value(const mmbit_sparse_iter &iter) {
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return ue2::hash_all(iter.mask, iter.val);
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}
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namespace std {
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template<>
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struct hash<mmbit_sparse_iter> {
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size_t operator()(const mmbit_sparse_iter &iter) const {
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return ue2::hash_all(iter.mask, iter.val);
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}
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};
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} // namespace std
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namespace ue2 {
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