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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -34,8 +34,9 @@
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#ifndef UTIL_HASH_DYNAMIC_BITSET_H
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#define UTIL_HASH_DYNAMIC_BITSET_H
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#include "hash.h"
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#include <boost/dynamic_bitset.hpp>
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#include <boost/functional/hash/hash.hpp>
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#include <iterator>
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@@ -68,7 +69,7 @@ struct hash_output_it {
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template<typename T>
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void operator=(const T &val) const {
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boost::hash_combine(*out, val);
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hash_combine(*out, val);
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}
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private:
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