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https://github.com/VectorCamp/vectorscan.git
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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.
The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -54,7 +54,7 @@ vector<DepthMinMax> getDistancesFromSOM(const NGHolder &g_orig) {
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// We operate on a temporary copy of the original graph here, so we don't
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// have to mutate the original.
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NGHolder g;
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ue2::unordered_map<NFAVertex, NFAVertex> vmap; // vertex in g_orig to vertex in g
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unordered_map<NFAVertex, NFAVertex> vmap; // vertex in g_orig to vertex in g
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cloneHolder(g, g_orig, &vmap);
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vector<NFAVertex> vstarts;
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@@ -136,7 +136,7 @@ bool firstMatchIsFirst(const NGHolder &p) {
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return false;
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}
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ue2::flat_set<NFAVertex> states;
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flat_set<NFAVertex> states;
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/* turn on all states (except starts - avoid suffix matches) */
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/* If we were doing (1) we would also except states leading to accepts -
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avoid prefix matches */
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@@ -166,7 +166,7 @@ bool firstMatchIsFirst(const NGHolder &p) {
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}
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bool somMayGoBackwards(NFAVertex u, const NGHolder &g,
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const ue2::unordered_map<NFAVertex, u32> ®ion_map,
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const unordered_map<NFAVertex, u32> ®ion_map,
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smgb_cache &cache) {
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/* Need to ensure all matches of the graph g up to u contain no infixes
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* which are also matches of the graph to u.
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@@ -215,7 +215,7 @@ bool somMayGoBackwards(NFAVertex u, const NGHolder &g,
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}
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}
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ue2::unordered_map<NFAVertex, NFAVertex> orig_to_copy;
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unordered_map<NFAVertex, NFAVertex> orig_to_copy;
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NGHolder c_g;
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cloneHolder(c_g, g, &orig_to_copy);
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@@ -287,7 +287,7 @@ bool somMayGoBackwards(NFAVertex u, const NGHolder &g,
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}
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bool sentClearsTail(const NGHolder &g,
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const ue2::unordered_map<NFAVertex, u32> ®ion_map,
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const unordered_map<NFAVertex, u32> ®ion_map,
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const NGHolder &sent, u32 last_head_region,
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u32 *bad_region) {
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/* if a subsequent match from the prefix clears the rest of the pattern
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@@ -312,7 +312,7 @@ bool sentClearsTail(const NGHolder &g,
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*/
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u32 first_bad_region = ~0U;
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ue2::flat_set<NFAVertex> states;
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flat_set<NFAVertex> states;
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/* turn on all states */
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DEBUG_PRINTF("region %u is cutover\n", last_head_region);
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for (auto v : vertices_range(g)) {
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