util: switch from Boost to std::unordered set/map

This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.

The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
Justin Viiret
2017-07-14 14:59:52 +10:00
committed by Matthew Barr
parent a425bb9b7c
commit 9cf66b6ac9
123 changed files with 1048 additions and 772 deletions

View File

@@ -223,7 +223,7 @@ void pruneHighlanderAccepts(NGHolder &g, const ReportManager &rm) {
static
bool isDominatedByReporter(const NGHolder &g,
const ue2::unordered_map<NFAVertex, NFAVertex> &dom,
const unordered_map<NFAVertex, NFAVertex> &dom,
NFAVertex v, ReportID report_id) {
for (auto it = dom.find(v); it != end(dom); it = dom.find(v)) {
NFAVertex u = it->second;