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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.
The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -223,7 +223,7 @@ void pruneHighlanderAccepts(NGHolder &g, const ReportManager &rm) {
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static
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bool isDominatedByReporter(const NGHolder &g,
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const ue2::unordered_map<NFAVertex, NFAVertex> &dom,
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const unordered_map<NFAVertex, NFAVertex> &dom,
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NFAVertex v, ReportID report_id) {
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for (auto it = dom.find(v); it != end(dom); it = dom.find(v)) {
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NFAVertex u = it->second;
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