util: switch from Boost to std::unordered set/map

This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.

The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
Justin Viiret
2017-07-14 14:59:52 +10:00
committed by Matthew Barr
parent a425bb9b7c
commit 9cf66b6ac9
123 changed files with 1048 additions and 772 deletions

View File

@@ -36,7 +36,8 @@
#include "grey.h"
#include "ng_holder.h" // for graph types
#include "ue2common.h"
#include "util/ue2_containers.h"
#include <unordered_map>
#ifdef DUMP_SUPPORT
#include <fstream>
@@ -75,7 +76,7 @@ void dumpHolderImpl(const NGHolder &h, unsigned int stageNumber,
// Variant that takes a region map as well.
void dumpHolderImpl(const NGHolder &h,
const ue2::unordered_map<NFAVertex, u32> &region_map,
const std::unordered_map<NFAVertex, u32> &region_map,
unsigned int stageNumber, const char *stageName,
const Grey &grey);
@@ -123,7 +124,7 @@ void dumpHolder(UNUSED const NGHolder &h, UNUSED unsigned int stageNumber,
UNUSED static inline
void dumpHolder(UNUSED const NGHolder &h,
UNUSED const ue2::unordered_map<NFAVertex, u32> &region_map,
UNUSED const std::unordered_map<NFAVertex, u32> &region_map,
UNUSED unsigned int stageNumber, UNUSED const char *name,
UNUSED const Grey &grey) {
#ifdef DUMP_SUPPORT