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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL
versions, with some new hashing utilities in util/hash.h. The new types
ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the
ue2_hasher.
The header util/ue2_containers.h has been removed, and the flat_set/map
containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -36,7 +36,8 @@
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#include "grey.h"
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#include "ng_holder.h" // for graph types
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#include "ue2common.h"
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#include "util/ue2_containers.h"
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#include <unordered_map>
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#ifdef DUMP_SUPPORT
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#include <fstream>
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@@ -75,7 +76,7 @@ void dumpHolderImpl(const NGHolder &h, unsigned int stageNumber,
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// Variant that takes a region map as well.
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void dumpHolderImpl(const NGHolder &h,
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const ue2::unordered_map<NFAVertex, u32> ®ion_map,
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const std::unordered_map<NFAVertex, u32> ®ion_map,
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unsigned int stageNumber, const char *stageName,
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const Grey &grey);
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@@ -123,7 +124,7 @@ void dumpHolder(UNUSED const NGHolder &h, UNUSED unsigned int stageNumber,
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UNUSED static inline
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void dumpHolder(UNUSED const NGHolder &h,
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UNUSED const ue2::unordered_map<NFAVertex, u32> ®ion_map,
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UNUSED const std::unordered_map<NFAVertex, u32> ®ion_map,
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UNUSED unsigned int stageNumber, UNUSED const char *name,
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UNUSED const Grey &grey) {
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#ifdef DUMP_SUPPORT
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