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util: switch from Boost to std::unordered set/map
This commit replaces the ue2::unordered_{set,map} types with their STL versions, with some new hashing utilities in util/hash.h. The new types ue2_unordered_set<T> and ue2_unordered_map<Key, T> default to using the ue2_hasher. The header util/ue2_containers.h has been removed, and the flat_set/map containers moved to util/flat_containers.h.
This commit is contained in:
committed by
Matthew Barr
parent
a425bb9b7c
commit
9cf66b6ac9
@@ -41,6 +41,7 @@
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#include "util/verify_types.h"
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#include <sstream>
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#include <unordered_set>
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#include <vector>
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#define PATHS_LIMIT 500
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@@ -254,7 +255,7 @@ dstate_id_t get_sds_or_proxy(const raw_dfa &raw) {
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u16 top_remap = raw.alpha_remap[TOP];
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ue2::unordered_set<dstate_id_t> seen;
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std::unordered_set<dstate_id_t> seen;
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while (true) {
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seen.insert(s);
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DEBUG_PRINTF("basis %hu\n", s);
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