diff --git a/src/hwlm/hwlm_build.cpp b/src/hwlm/hwlm_build.cpp index a05ca1a2..cd98feb4 100644 --- a/src/hwlm/hwlm_build.cpp +++ b/src/hwlm/hwlm_build.cpp @@ -143,7 +143,7 @@ aligned_unique_ptr hwlmBuild(const vector &lits, const hwlmLiteral &lit = lits.front(); auto noodle = noodBuildTable(lit); if (noodle) { - engSize = noodSize(noodle.get()); + engSize = noodle.size(); } eng = move(noodle); } else { diff --git a/src/hwlm/noodle_build.cpp b/src/hwlm/noodle_build.cpp index d2b4e3f2..6412d3f5 100644 --- a/src/hwlm/noodle_build.cpp +++ b/src/hwlm/noodle_build.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015, Intel Corporation + * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: @@ -35,7 +35,6 @@ #include "hwlm_literal.h" #include "noodle_internal.h" -#include "util/alloc.h" #include "util/compare.h" #include "util/verify_types.h" #include "ue2common.h" @@ -67,7 +66,7 @@ size_t findNoodFragOffset(const hwlmLiteral &lit) { return offset; } -aligned_unique_ptr noodBuildTable(const hwlmLiteral &lit) { +bytecode_ptr noodBuildTable(const hwlmLiteral &lit) { if (!lit.msk.empty()) { DEBUG_PRINTF("noodle can't handle supplementary masks\n"); return nullptr; @@ -75,7 +74,7 @@ aligned_unique_ptr noodBuildTable(const hwlmLiteral &lit) { const auto &s = lit.s; size_t noodle_len = sizeof(noodTable) + s.length(); - auto n = aligned_zmalloc_unique(noodle_len); + auto n = make_bytecode_ptr(noodle_len); assert(n); size_t key_offset = findNoodFragOffset(lit); diff --git a/src/hwlm/noodle_build.h b/src/hwlm/noodle_build.h index 1a41695f..b5725f08 100644 --- a/src/hwlm/noodle_build.h +++ b/src/hwlm/noodle_build.h @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015, Intel Corporation + * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: @@ -30,11 +30,11 @@ * \brief Noodle literal matcher: build code. */ -#ifndef NOODLE_BUILD_H_048A1A6D585A9A -#define NOODLE_BUILD_H_048A1A6D585A9A +#ifndef NOODLE_BUILD_H +#define NOODLE_BUILD_H #include "ue2common.h" -#include "util/alloc.h" +#include "util/bytecode_ptr.h" struct noodTable; @@ -43,7 +43,7 @@ namespace ue2 { struct hwlmLiteral; /** \brief Construct a Noodle matcher for the given literal. */ -ue2::aligned_unique_ptr noodBuildTable(const hwlmLiteral &lit); +bytecode_ptr noodBuildTable(const hwlmLiteral &lit); size_t noodSize(const noodTable *n); @@ -61,5 +61,5 @@ void noodPrintStats(const noodTable *n, FILE *f); #endif // DUMP_SUPPORT -#endif /* NOODLE_BUILD_H_048A1A6D585A9A */ +#endif /* NOODLE_BUILD_H */