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ng_depth: use small_color_map in findLoopReachable
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@ -34,17 +34,18 @@
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#include "ng_util.h"
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#include "ue2common.h"
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#include "util/graph_range.h"
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#include "util/graph_small_color_map.h"
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#include <deque>
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#include <vector>
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#include <boost/graph/breadth_first_search.hpp>
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#include <boost/graph/dag_shortest_paths.hpp>
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#include <boost/graph/depth_first_search.hpp>
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#include <boost/graph/breadth_first_search.hpp>
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#include <boost/graph/filtered_graph.hpp>
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#include <boost/graph/property_maps/constant_property_map.hpp>
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#include <boost/graph/reverse_graph.hpp>
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#include <boost/graph/topological_sort.hpp>
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#include <boost/graph/property_maps/constant_property_map.hpp>
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#include <boost/range/adaptor/reversed.hpp>
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using namespace std;
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@ -137,13 +138,15 @@ vector<bool> findLoopReachable(const Graph &g,
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EdgeSet deadEdges;
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BackEdges<EdgeSet> be(deadEdges);
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depth_first_search(g, visitor(be).root_vertex(src));
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auto colors = make_small_color_map(g);
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depth_first_search(g, be, colors, src);
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auto af = make_bad_edge_filter(&deadEdges);
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auto acyclic_g = make_filtered_graph(g, af);
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vector<Vertex> topoOrder; /* actually reverse topological order */
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topoOrder.reserve(deadNodes.size());
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topological_sort(acyclic_g, back_inserter(topoOrder));
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topological_sort(acyclic_g, back_inserter(topoOrder), color_map(colors));
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for (const auto &e : deadEdges) {
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size_t srcIdx = g[source(e, g)].index;
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