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Initial commit of Hyperscan
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74
src/util/scatter_runtime.h
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74
src/util/scatter_runtime.h
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/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UTIL_SCATTER_RUNTIME_H
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#define UTIL_SCATTER_RUNTIME_H
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#include "scatter.h"
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#include "uniform_ops.h"
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#define SCATTER_DEF(t) \
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static really_inline \
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void scatter_##t(void *out, const struct scatter_unit_##t *plan, u32 count) { \
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for (u32 i = 0; i < count; i++) { \
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const struct scatter_unit_##t *item = plan + i; \
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DEBUG_PRINTF("storing %llu into offset %u\n", (u64a)item->val, \
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item->offset); \
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storeu_##t((char *)out + item->offset, item->val); \
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} \
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}
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SCATTER_DEF(u64a)
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SCATTER_DEF(u32)
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SCATTER_DEF(u16)
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SCATTER_DEF(u8)
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#undef SCATTER_DEF
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static really_inline
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void scatter(void *out, const void *base, const struct scatter_full_plan *p) {
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#define RUN_SUB(t) \
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if (p->s_##t##_offset) { \
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assert(p->s_##t##_count); \
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const struct scatter_unit_##t *pp \
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= (const void *)(b + p->s_##t##_offset); \
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scatter_##t(out, pp, p->s_##t##_count); \
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}
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const char *b = base;
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RUN_SUB(u64a);
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RUN_SUB(u32);
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RUN_SUB(u16);
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RUN_SUB(u8);
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#undef RUN_SUB
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}
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#endif
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