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Initial commit of Hyperscan
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src/util/charreach_util.h
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89
src/util/charreach_util.h
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/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CHARREACH_UTIL_H
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#define CHARREACH_UTIL_H
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#include <map>
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#include <set>
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#include "charreach.h"
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namespace ue2 {
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template<typename T>
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std::map<CharReach, std::set<T> >
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make_disjoint(const std::map<CharReach, std::set<T> > &in) {
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using namespace std;
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map<u8, set<T> > by_char;
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for (typename map<CharReach, set<T> >::const_iterator it = in.begin();
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it != in.end(); ++it) {
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const CharReach &cr = it->first;
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for (size_t j = cr.find_first(); j != CharReach::npos;
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j = cr.find_next(j)) {
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by_char[j].insert(it->second.begin(), it->second.end());
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}
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}
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map<set<T>, CharReach> rev;
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for (typename map<u8, set<T> >::const_iterator it = by_char.begin();
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it != by_char.end(); ++it) {
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rev[it->second].set(it->first);
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}
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map<CharReach, set<T> > out;
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for (typename map<set<T>, CharReach>::const_iterator it = rev.begin();
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it != rev.end(); ++it) {
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assert(out.find(it->second) == out.end());
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out[it->second] = it->first;
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}
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return out;
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}
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void make_caseless(CharReach *cr);
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/**
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* \brief Fill a bitvector with the contents of the given CharReach.
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*
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* \a bits should point at an array of 32 bytes.
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*/
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void fill_bitvector(const CharReach &cr, u8 *bits);
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/**
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* \brief Generate and and compare masks for checking the char reach.
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*
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* Any character c in cr will be result in (c & and_mask) == cmp_mask being true.
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* Note: characters not in cr may also pass the and/cmp checks.
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*/
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void make_and_cmp_mask(const CharReach &cr, u8 *and_mask, u8 *cmp_mask);
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} // namespace ue2
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#endif
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