Initial commit of Hyperscan

This commit is contained in:
Matthew Barr
2015-10-20 09:13:35 +11:00
commit 904e436f11
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/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Aligned memory alloc/free.
*/
#ifndef UTIL_ALLOC_H
#define UTIL_ALLOC_H
#include <cassert>
#include <cstddef> // size_t
#include <limits>
#include <memory>
#include <new> // std::bad_alloc
namespace ue2 {
/** \brief 64-byte aligned, zeroed malloc.
*
* Pointers should be freed with \ref aligned_free. If we are unable to
* allocate the requested number of bytes, this function will throw
* std::bad_alloc. */
void *aligned_zmalloc(size_t size);
/** \brief Free a pointer allocated with \ref aligned_zmalloc. */
void aligned_free(void *ptr);
template <typename T> struct AlignedDeleter {
void operator()(T *ptr) const { aligned_free(ptr); }
};
template <typename T>
using aligned_unique_ptr = std::unique_ptr<T, AlignedDeleter<T>>;
/** \brief 64-byte aligned, zeroed malloc that returns an appropriately-typed
* aligned_unique_ptr.
*
* If the requested size cannot be allocated, throws std::bad_alloc.
*/
template <typename T>
inline
aligned_unique_ptr<T> aligned_zmalloc_unique(size_t size) {
T* ptr = static_cast<T *>(aligned_zmalloc(size));
assert(ptr); // Guaranteed by aligned_zmalloc.
return aligned_unique_ptr<T>(ptr);
}
/** \brief Internal use only, used by AlignedAllocator. */
void *aligned_malloc_internal(size_t size, size_t align);
/** \brief Internal use only, used by AlignedAllocator. */
void aligned_free_internal(void *ptr);
/** \brief Aligned allocator class for use with STL containers. Ensures that
* your objects are aligned to N bytes. */
template <typename T, std::size_t N> class AlignedAllocator {
public:
typedef T value_type;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T &reference;
typedef const T &const_reference;
template <typename U> struct rebind {
typedef AlignedAllocator<U, N> other;
};
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
size_type max_size() const {
return std::numeric_limits<size_type>::max() / sizeof(value_type);
}
pointer allocate(size_type size) const {
return static_cast<pointer>(
aligned_malloc_internal(size * sizeof(value_type), N));
}
void deallocate(pointer x, size_type) const { aligned_free_internal(x); }
void construct(pointer x, const value_type &val) const {
new (x) value_type(val);
}
void destroy(pointer p) const { p->~value_type(); }
bool operator==(const AlignedAllocator<T, N> &) const {
// All instances of AlignedAllocator can dealloc each others' memory.
return true;
}
bool operator!=(const AlignedAllocator<T, N> &) const {
// All instances of AlignedAllocator can dealloc each others' memory.
return false;
}
};
} // namespace ue2
#endif