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Initial commit of Hyperscan
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src/util/alloc.h
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128
src/util/alloc.h
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/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* \brief Aligned memory alloc/free.
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*/
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#ifndef UTIL_ALLOC_H
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#define UTIL_ALLOC_H
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#include <cassert>
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#include <cstddef> // size_t
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#include <limits>
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#include <memory>
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#include <new> // std::bad_alloc
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namespace ue2 {
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/** \brief 64-byte aligned, zeroed malloc.
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*
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* Pointers should be freed with \ref aligned_free. If we are unable to
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* allocate the requested number of bytes, this function will throw
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* std::bad_alloc. */
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void *aligned_zmalloc(size_t size);
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/** \brief Free a pointer allocated with \ref aligned_zmalloc. */
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void aligned_free(void *ptr);
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template <typename T> struct AlignedDeleter {
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void operator()(T *ptr) const { aligned_free(ptr); }
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};
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template <typename T>
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using aligned_unique_ptr = std::unique_ptr<T, AlignedDeleter<T>>;
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/** \brief 64-byte aligned, zeroed malloc that returns an appropriately-typed
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* aligned_unique_ptr.
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*
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* If the requested size cannot be allocated, throws std::bad_alloc.
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*/
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template <typename T>
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inline
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aligned_unique_ptr<T> aligned_zmalloc_unique(size_t size) {
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T* ptr = static_cast<T *>(aligned_zmalloc(size));
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assert(ptr); // Guaranteed by aligned_zmalloc.
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return aligned_unique_ptr<T>(ptr);
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}
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/** \brief Internal use only, used by AlignedAllocator. */
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void *aligned_malloc_internal(size_t size, size_t align);
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/** \brief Internal use only, used by AlignedAllocator. */
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void aligned_free_internal(void *ptr);
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/** \brief Aligned allocator class for use with STL containers. Ensures that
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* your objects are aligned to N bytes. */
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template <typename T, std::size_t N> class AlignedAllocator {
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public:
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typedef T value_type;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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typedef T *pointer;
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typedef const T *const_pointer;
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typedef T &reference;
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typedef const T &const_reference;
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template <typename U> struct rebind {
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typedef AlignedAllocator<U, N> other;
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};
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pointer address(reference x) const { return &x; }
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const_pointer address(const_reference x) const { return &x; }
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size_type max_size() const {
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return std::numeric_limits<size_type>::max() / sizeof(value_type);
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}
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pointer allocate(size_type size) const {
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return static_cast<pointer>(
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aligned_malloc_internal(size * sizeof(value_type), N));
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}
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void deallocate(pointer x, size_type) const { aligned_free_internal(x); }
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void construct(pointer x, const value_type &val) const {
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new (x) value_type(val);
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}
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void destroy(pointer p) const { p->~value_type(); }
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bool operator==(const AlignedAllocator<T, N> &) const {
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// All instances of AlignedAllocator can dealloc each others' memory.
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return true;
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}
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bool operator!=(const AlignedAllocator<T, N> &) const {
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// All instances of AlignedAllocator can dealloc each others' memory.
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return false;
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}
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};
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} // namespace ue2
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#endif
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