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Initial commit of Hyperscan
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src/rose/rose_build_util.h
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src/rose/rose_build_util.h
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/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ROSE_BUILD_UTIL_H
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#define ROSE_BUILD_UTIL_H
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#include "rose_graph.h"
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#include "util/graph.h"
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#include <algorithm>
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namespace ue2 {
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// Calculate the minimum depth for the given set of vertices, ignoring those
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// with depth 1.
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template<class Cont>
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static
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u8 calcMinDepth(const std::map<RoseVertex, u32> &depths, const Cont &verts) {
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u8 d = 255;
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for (RoseVertex v : verts) {
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u8 vdepth = (u8)std::min((u32)255, depths.at(v));
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if (vdepth > 1) {
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d = std::min(d, vdepth);
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}
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}
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return d;
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}
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// Comparator for vertices using their index property.
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struct VertexIndexComp {
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VertexIndexComp(const RoseGraph &gg) : g(gg) {}
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bool operator()(const RoseVertex &a, const RoseVertex &b) const {
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const RoseVertexProps &pa = g[a];
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const RoseVertexProps &pb = g[b];
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if (pa.idx < pb.idx) {
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return true;
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}
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if (pa.idx > pb.idx) {
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return false;
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}
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assert(a == b); // All vertex indices should be distinct.
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return a < b;
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}
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const RoseGraph &g;
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};
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// Vertex set type, ordered by index. Construct with a graph reference.
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typedef std::set<RoseVertex, VertexIndexComp> RoseVertexSet;
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/**
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* \brief Add two Rose depths together, coping correctly with infinity at
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* ROSE_BOUND_INF.
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*/
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static inline
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u32 add_rose_depth(u32 a, u32 b) {
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assert(a <= ROSE_BOUND_INF);
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assert(b <= ROSE_BOUND_INF);
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if (a == ROSE_BOUND_INF || b == ROSE_BOUND_INF) {
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return ROSE_BOUND_INF;
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}
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u32 rv = a + b;
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assert(rv >= a && rv >= b);
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return rv;
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}
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} // namespace ue2
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#endif // ROSE_BUILD_UTIL_H
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