Initial commit of Hyperscan

This commit is contained in:
Matthew Barr
2015-10-20 09:13:35 +11:00
commit 904e436f11
610 changed files with 213627 additions and 0 deletions

67
src/nfagraph/ng_execute.h Normal file
View File

@@ -0,0 +1,67 @@
/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Execute an NFA over a given input, returning the set of states that
* are active afterwards.
*/
#ifndef NG_EXECUTE_H
#define NG_EXECUTE_H
#include "ng_holder.h"
#include <set>
#include <vector>
namespace ue2 {
class CharReach;
struct ue2_literal;
void execute_graph(const NGHolder &g, const ue2_literal &input,
std::set<NFAVertex> *states, bool kill_sds = false);
void execute_graph(const NGHolder &g, const std::vector<CharReach> &input,
std::set<NFAVertex> *states);
/** on exit, states contains any state which may still be enabled after
* receiving an input which corresponds to some path through the input_dag from
* start or startDs to accept. input_dag MUST be acyclic aside from self-loops.
*/
void execute_graph(const NGHolder &g, const NGHolder &input_dag,
std::set<NFAVertex> *states);
/* as above, but able to specify the source states for the input graph */
void execute_graph(const NGHolder &g, const NGHolder &input_dag,
const std::set<NFAVertex> &input_start_states,
std::set<NFAVertex> *states);
} // namespace ue2
#endif