Initial commit of Hyperscan

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Matthew Barr
2015-10-20 09:13:35 +11:00
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/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Hamster Wheel Literal Matcher: build API.
*/
#ifndef HWLM_BUILD_H
#define HWLM_BUILD_H
#include "hwlm.h"
#include "hwlm_literal.h"
#include "ue2common.h"
#include "util/alloc.h"
#include <memory>
#include <vector>
struct HWLM;
namespace ue2 {
struct CompileContext;
struct Grey;
struct target_t;
/** \brief Structure gathering together the input/output parameters related to
* streaming mode operation. */
struct hwlmStreamingControl {
/** \brief IN parameter: Upper limit on the amount of history that can be
* requested. */
size_t history_max;
/** \brief IN parameter: History already known to be used before literal
* analysis. */
size_t history_min;
/** \brief OUT parameter: History required by the literal matcher to
* correctly match all literals. */
size_t literal_history_required;
/** OUT parameter: Stream state required by literal matcher in bytes. Can
* be zero, and generally will be small (0-8 bytes). */
size_t literal_stream_state_required;
};
/** \brief Build an \ref HWLM literal matcher runtime structure for a group of
* literals.
*
* \param lits The group of literals.
* \param stream_control Streaming control parameters. If the matcher will
* operate in non-streaming (block) mode, this pointer should be NULL.
* \param make_small Optimise matcher for small size.
* \param cc Compile context.
* \param expected_groups FIXME: document me!
*
* Build failures are generally a result of memory allocation failure. These
* may result in a nullptr return value, or a std::bad_alloc exception being
* thrown.
*/
aligned_unique_ptr<HWLM>
hwlmBuild(const std::vector<hwlmLiteral> &lits,
hwlmStreamingControl *stream_control, bool make_small,
const CompileContext &cc,
hwlm_group_t expected_groups = HWLM_ALL_GROUPS);
/**
* Returns an estimate of the number of repeated characters on the end of a
* literal that will make a literal set of size \a numLiterals suffer
* performance degradation.
*/
size_t hwlmFloodProneSuffixLen(size_t numLiterals, const CompileContext &cc);
/** \brief Return the size in bytes of an HWLM structure. */
size_t hwlmSize(const HWLM *h);
} // namespace
#endif // HWLM_BUILD_H