rose: write fragment ids into literal_info

This commit is contained in:
Justin Viiret
2017-02-13 15:54:16 +11:00
committed by Matthew Barr
parent 1eae677d73
commit 8b25d83415
2 changed files with 11 additions and 1 deletions

View File

@@ -264,7 +264,8 @@ struct rose_literal_info {
ue2::flat_set<RoseVertex> vertices;
rose_group group_mask = 0;
u32 undelayed_id = MO_INVALID_IDX;
u32 final_id = MO_INVALID_IDX; /* id reported by fdr */
u32 final_id = MO_INVALID_IDX; // TODO: remove
u32 fragment_id = MO_INVALID_IDX; //!< ID corresponding to literal prog.
bool squash_group = false;
bool requires_benefits = false;
};