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rose: write fragment ids into literal_info
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committed by
Matthew Barr
parent
1eae677d73
commit
8b25d83415
@@ -264,7 +264,8 @@ struct rose_literal_info {
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ue2::flat_set<RoseVertex> vertices;
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rose_group group_mask = 0;
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u32 undelayed_id = MO_INVALID_IDX;
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u32 final_id = MO_INVALID_IDX; /* id reported by fdr */
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u32 final_id = MO_INVALID_IDX; // TODO: remove
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u32 fragment_id = MO_INVALID_IDX; //!< ID corresponding to literal prog.
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bool squash_group = false;
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bool requires_benefits = false;
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};
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