nfa_api: remove subtype from dispatch

This commit is contained in:
Alex Coyte
2016-10-28 09:50:09 +11:00
committed by Matthew Barr
parent 1614c73eeb
commit 71ff480b77
29 changed files with 318 additions and 329 deletions

View File

@@ -48,8 +48,8 @@
namespace ue2 {
void nfaExecCastle0_dumpDot(const struct NFA *, FILE *,
UNUSED const std::string &base) {
void nfaExecCastle_dumpDot(const struct NFA *, FILE *,
UNUSED const std::string &base) {
// No GraphViz output for Castles.
}
@@ -68,7 +68,7 @@ void dumpTextSubCastle(const SubCastle &sub, FILE *f) {
fprintf(f, "\n");
}
void nfaExecCastle0_dumpText(const struct NFA *nfa, FILE *f) {
void nfaExecCastle_dumpText(const struct NFA *nfa, FILE *f) {
const Castle *c = (const Castle *)getImplNfa(nfa);
fprintf(f, "Castle multi-tenant repeat engine\n");