mirror of
https://github.com/VectorCamp/vectorscan.git
synced 2025-06-28 16:41:01 +03:00
Changes/Additions to SuperVector class * added ==,!=,>=,>,<=,< operators * reworked shift operators to be more uniform and orthogonal, like Arm ISA * Added Unroller class to allow handling of multiple cases but avoid code duplication * pshufb method can now emulate Intel or not (avoids one instruction).
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@ -37,86 +37,80 @@
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// 128-bit NEON implementation
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template<>
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really_inline SuperVector<16>::SuperVector(SuperVector const &other)
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{
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u.v128[0] = other.u.v128[0];
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}
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template<>
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really_inline SuperVector<16>::SuperVector(typename base_type::type const v)
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{
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u.v128[0] = v;
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};
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u.v128[0] = v;
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<int8x16_t>(int8x16_t const other)
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{
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u.v128[0] = static_cast<int32x4_t>(other);
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u.v128[0] = static_cast<m128>(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<uint8x16_t>(uint8x16_t const other)
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{
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u.v128[0] = static_cast<int32x4_t>(other);
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u.v128[0] = static_cast<m128>(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<int8_t>(int8_t const other)
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{
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u.v128[0] = vdupq_n_s8(other);
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u.v128[0] = vdupq_n_s8(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<uint8_t>(uint8_t const other)
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{
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u.v128[0] = vdupq_n_u8(other);
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u.v128[0] = vdupq_n_u8(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<int16_t>(int16_t const other)
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{
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u.v128[0] = vdupq_n_s16(other);
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u.v128[0] = vdupq_n_s16(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<uint16_t>(uint16_t const other)
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{
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u.v128[0] = vdupq_n_u16(other);
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u.v128[0] = vdupq_n_u16(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<int32_t>(int32_t const other)
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{
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u.v128[0] = vdupq_n_s32(other);
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u.v128[0] = vdupq_n_s32(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<uint32_t>(uint32_t const other)
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{
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u.v128[0] = vdupq_n_u32(other);
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u.v128[0] = vdupq_n_u32(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<int64_t>(int64_t const other)
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{
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u.v128[0] = vdupq_n_s64(other);
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u.v128[0] = vdupq_n_s64(other);
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}
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template<>
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template<>
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really_inline SuperVector<16>::SuperVector<uint64_t>(uint64_t const other)
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{
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u.v128[0] = vdupq_n_u64(other);
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u.v128[0] = vdupq_n_u64(other);
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}
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// Constants
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@ -159,9 +153,9 @@ really_inline SuperVector<16> SuperVector<16>::operator^(SuperVector<16> const &
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::opand(SuperVector<16> const &b) const
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really_inline SuperVector<16> SuperVector<16>::operator!() const
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{
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return {vandq_s8(u.v128[0], b.u.v128[0])};
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return {vmvnq_s8(u.v128[0])};
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}
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template <>
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@ -171,56 +165,279 @@ really_inline SuperVector<16> SuperVector<16>::opandnot(SuperVector<16> const &b
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::eq(SuperVector<16> const &b) const
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really_inline SuperVector<16> SuperVector<16>::operator==(SuperVector<16> const &b) const
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{
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return {vceqq_s8((int16x8_t)u.v128[0], (int16x8_t)b.u.v128[0])};
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::operator!=(SuperVector<16> const &b) const
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{
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return !(*this == b);
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::operator>(SuperVector<16> const &b) const
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{
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return {vcgtq_s8((int16x8_t)u.v128[0], (int16x8_t)b.u.v128[0])};
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::operator>=(SuperVector<16> const &b) const
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{
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return {vcgeq_s8((int16x8_t)u.v128[0], (int16x8_t)b.u.v128[0])};
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::operator<(SuperVector<16> const &b) const
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{
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return {vcltq_s8((int16x8_t)u.v128[0], (int16x8_t)b.u.v128[0])};
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::operator<=(SuperVector<16> const &b) const
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{
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return {vcgeq_s8((int16x8_t)u.v128[0], (int16x8_t)b.u.v128[0])};
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::eq(SuperVector<16> const &b) const
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{
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return (*this == b);
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}
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template <>
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really_inline typename SuperVector<16>::movemask_type SuperVector<16>::movemask(void) const
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{
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static const uint8x16_t powers{ 1, 2, 4, 8, 16, 32, 64, 128, 1, 2, 4, 8, 16, 32, 64, 128 };
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SuperVector powers{0x8040201008040201UL};
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// Compute the mask from the input
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uint64x2_t mask = vpaddlq_u32(vpaddlq_u16(vpaddlq_u8(vandq_u8((uint16x8_t)u.v128[0], powers))));
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uint64x2_t mask = vpaddlq_u32(vpaddlq_u16(vpaddlq_u8(vandq_u8((uint16x8_t)u.v128[0], powers.u.v128[0]))));
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uint64x2_t mask1 = (m128)vextq_s8(mask, vdupq_n_u8(0), 7);
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mask = vorrq_u8(mask, mask1);
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// Get the resulting bytes
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uint16_t output;
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vst1q_lane_u16((uint16_t*)&output, (uint16x8_t)mask, 0);
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vst1q_lane_u16(&output, (uint16x8_t)mask, 0);
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return static_cast<typename SuperVector<16>::movemask_type>(output);
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}
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template <>
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really_inline typename SuperVector<16>::movemask_type SuperVector<16>::eqmask(SuperVector<16> const b) const
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{
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return eq(b).movemask();
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return eq(b).movemask();
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::rshift128_var(uint8_t const N) const
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_8_imm() const
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{
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switch(N) {
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case 1: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 1)}; break;
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case 2: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 2)}; break;
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case 3: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 3)}; break;
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case 4: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 4)}; break;
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case 5: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 5)}; break;
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case 6: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 6)}; break;
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case 7: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 7)}; break;
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case 8: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 8)}; break;
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case 9: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 9)}; break;
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case 10: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 10)}; break;
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case 11: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 11)}; break;
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case 12: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 12)}; break;
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case 13: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 13)}; break;
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case 14: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 14)}; break;
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case 15: return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), 15)}; break;
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case 16: return Zeroes(); break;
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default: break;
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}
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return *this;
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return {(m128)vshlq_n_s8(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_16_imm() const
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{
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return {(m128)vshlq_n_s16(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_32_imm() const
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{
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return {(m128)vshlq_n_s32(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_64_imm() const
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{
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return {(m128)vshlq_n_s64(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_128_imm() const
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{
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return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 16 - N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshl_imm() const
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{
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return vshl_128_imm<N>();
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_8_imm() const
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{
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return {(m128)vshrq_n_s8(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_16_imm() const
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{
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return {(m128)vshrq_n_s16(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_32_imm() const
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{
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return {(m128)vshrq_n_s32(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_64_imm() const
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{
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return {(m128)vshrq_n_s64(u.v128[0], N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_128_imm() const
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{
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return {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), N)};
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}
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template <>
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template<uint8_t N>
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really_inline SuperVector<16> SuperVector<16>::vshr_imm() const
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{
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return vshr_128_imm<N>();
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}
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#if !defined(HS_OPTIMIZE)
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template SuperVector<16> SuperVector<16>::vshl_8_imm<4>() const;
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template SuperVector<16> SuperVector<16>::vshl_16_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshl_64_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshl_64_imm<4>() const;
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template SuperVector<16> SuperVector<16>::vshl_128_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshl_128_imm<4>() const;
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template SuperVector<16> SuperVector<16>::vshr_8_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshr_8_imm<4>() const;
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template SuperVector<16> SuperVector<16>::vshr_16_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshr_64_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshr_64_imm<4>() const;
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template SuperVector<16> SuperVector<16>::vshr_128_imm<1>() const;
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template SuperVector<16> SuperVector<16>::vshr_128_imm<4>() const;
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#endif
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl_8 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshlq_n_s8(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl_16 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshlq_n_s16(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl_32 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshlq_n_s32(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl_64 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshlq_n_s64(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl_128(uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 16 - n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshl(uint8_t const N) const
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{
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return vshl_128(N);
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshr_8 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshrq_n_s8(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshr_16 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshrq_n_s16(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshr_32 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
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Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshrq_n_s32(u.v128[0], n)}; });
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return result;
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}
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template <>
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really_inline SuperVector<16> SuperVector<16>::vshr_64 (uint8_t const N) const
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{
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if (N == 0) return *this;
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if (N == 16) return Zeroes();
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SuperVector result;
|
||||
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128)vshrq_n_s64(u.v128[0], n)}; });
|
||||
return result;
|
||||
}
|
||||
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::vshr_128(uint8_t const N) const
|
||||
{
|
||||
if (N == 0) return *this;
|
||||
if (N == 16) return Zeroes();
|
||||
SuperVector result;
|
||||
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vextq_s8((int16x8_t)u.v128[0], vdupq_n_u8(0), n)}; });
|
||||
return result;
|
||||
}
|
||||
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::vshr(uint8_t const N) const
|
||||
{
|
||||
return vshr_128(N);
|
||||
}
|
||||
|
||||
#ifdef HS_OPTIMIZE
|
||||
@ -233,35 +450,10 @@ really_inline SuperVector<16> SuperVector<16>::operator>>(uint8_t const N) const
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::operator>>(uint8_t const N) const
|
||||
{
|
||||
return rshift128_var(N);
|
||||
return vshr_128(N);
|
||||
}
|
||||
#endif
|
||||
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::lshift128_var(uint8_t const N) const
|
||||
{
|
||||
switch(N) {
|
||||
case 1: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 15)}; break;
|
||||
case 2: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 14)}; break;
|
||||
case 3: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 13)}; break;
|
||||
case 4: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 12)}; break;
|
||||
case 5: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 11)}; break;
|
||||
case 6: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 10)}; break;
|
||||
case 7: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 9)}; break;
|
||||
case 8: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 8)}; break;
|
||||
case 9: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 7)}; break;
|
||||
case 10: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 6)}; break;
|
||||
case 11: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 5)}; break;
|
||||
case 12: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 4)}; break;
|
||||
case 13: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 3)}; break;
|
||||
case 14: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 2)}; break;
|
||||
case 15: return {vextq_s8(vdupq_n_u8(0), (int16x8_t)u.v128[0], 1)}; break;
|
||||
case 16: return Zeroes(); break;
|
||||
default: break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
#ifdef HS_OPTIMIZE
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::operator<<(uint8_t const N) const
|
||||
@ -272,10 +464,23 @@ really_inline SuperVector<16> SuperVector<16>::operator<<(uint8_t const N) const
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::operator<<(uint8_t const N) const
|
||||
{
|
||||
return lshift128_var(N);
|
||||
return vshl_128(N);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::Ones_vshr(uint8_t const N)
|
||||
{
|
||||
return Ones().vshr_128(N);
|
||||
}
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::Ones_vshl(uint8_t const N)
|
||||
{
|
||||
return Ones().vshl_128(N);
|
||||
}
|
||||
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::loadu(void const *ptr)
|
||||
{
|
||||
@ -293,10 +498,10 @@ really_inline SuperVector<16> SuperVector<16>::load(void const *ptr)
|
||||
template <>
|
||||
really_inline SuperVector<16> SuperVector<16>::loadu_maskz(void const *ptr, uint8_t const len)
|
||||
{
|
||||
SuperVector<16> mask = Ones().rshift128_var(16 -len);
|
||||
mask.print8("mask");
|
||||
SuperVector mask = Ones_vshr(16 -len);
|
||||
//mask.print8("mask");
|
||||
SuperVector<16> v = loadu(ptr);
|
||||
v.print8("v");
|
||||
//v.print8("v");
|
||||
return mask & v;
|
||||
}
|
||||
|
||||
@ -314,124 +519,53 @@ really_inline SuperVector<16> SuperVector<16>::alignr(SuperVector<16> &other, in
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::alignr(SuperVector<16> &other, int8_t offset)
|
||||
{
|
||||
switch(offset) {
|
||||
case 0: return other; break;
|
||||
case 1: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 1)}; break;
|
||||
case 2: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 2)}; break;
|
||||
case 3: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 3)}; break;
|
||||
case 4: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 4)}; break;
|
||||
case 5: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 5)}; break;
|
||||
case 6: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 6)}; break;
|
||||
case 7: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 7)}; break;
|
||||
case 8: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 8)}; break;
|
||||
case 9: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 9)}; break;
|
||||
case 10: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 10)}; break;
|
||||
case 11: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 11)}; break;
|
||||
case 12: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 12)}; break;
|
||||
case 13: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 13)}; break;
|
||||
case 14: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 14)}; break;
|
||||
case 15: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 15)}; break;
|
||||
case 16: return *this; break;
|
||||
default: break;
|
||||
}
|
||||
return *this;
|
||||
switch(offset) {
|
||||
case 0: return other; break;
|
||||
case 1: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 1)}; break;
|
||||
case 2: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 2)}; break;
|
||||
case 3: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 3)}; break;
|
||||
case 4: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 4)}; break;
|
||||
case 5: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 5)}; break;
|
||||
case 6: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 6)}; break;
|
||||
case 7: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 7)}; break;
|
||||
case 8: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 8)}; break;
|
||||
case 9: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 9)}; break;
|
||||
case 10: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 10)}; break;
|
||||
case 11: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 11)}; break;
|
||||
case 12: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 12)}; break;
|
||||
case 13: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 13)}; break;
|
||||
case 14: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 14)}; break;
|
||||
case 15: return {vextq_s8((int16x8_t) other.u.v128[0], (int16x8_t) u.v128[0], 15)}; break;
|
||||
case 16: return *this; break;
|
||||
default: break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::pshufb(SuperVector<16> b)
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::pshufb<false>(SuperVector<16> b)
|
||||
{
|
||||
return {vqtbl1q_s8((int8x16_t)u.v128[0], (uint8x16_t)b.u.v128[0])};
|
||||
}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::pshufb<true>(SuperVector<16> b)
|
||||
{
|
||||
/* On Intel, if bit 0x80 is set, then result is zero, otherwise which the lane it is &0xf.
|
||||
In NEON, if >=16, then the result is zero, otherwise it is that lane.
|
||||
btranslated is the version that is converted from Intel to NEON. */
|
||||
int8x16_t btranslated = vandq_s8((int8x16_t)b.u.v128[0], vdupq_n_s8(0x8f));
|
||||
return {vqtbl1q_s8((int8x16_t)u.v128[0], (uint8x16_t)btranslated)};
|
||||
SuperVector<16> btranslated = b & SuperVector<16>::dup_s8(0x8f);
|
||||
return pshufb<false>(btranslated);
|
||||
}
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::pshufb_maskz(SuperVector<16> b, uint8_t const len)
|
||||
{
|
||||
SuperVector<16> mask = Ones().rshift128_var(16 -len);
|
||||
return mask & pshufb(b);
|
||||
SuperVector mask = Ones_vshr(16 -len);
|
||||
return mask & pshufb<true>(b);
|
||||
}
|
||||
|
||||
#ifdef HS_OPTIMIZE
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::lshift64(uint8_t const N)
|
||||
{
|
||||
return {(m128)vshlq_n_s64(u.v128[0], N)};
|
||||
}
|
||||
#else
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::lshift64(uint8_t const N)
|
||||
{
|
||||
switch(N) {
|
||||
case 0: return {(m128)vshlq_n_s64(u.v128[0], 0)}; break;
|
||||
case 1: return {(m128)vshlq_n_s64(u.v128[0], 1)}; break;
|
||||
case 2: return {(m128)vshlq_n_s64(u.v128[0], 2)}; break;
|
||||
case 3: return {(m128)vshlq_n_s64(u.v128[0], 3)}; break;
|
||||
case 4: return {(m128)vshlq_n_s64(u.v128[0], 4)}; break;
|
||||
case 5: return {(m128)vshlq_n_s64(u.v128[0], 5)}; break;
|
||||
case 6: return {(m128)vshlq_n_s64(u.v128[0], 6)}; break;
|
||||
case 7: return {(m128)vshlq_n_s64(u.v128[0], 7)}; break;
|
||||
case 8: return {(m128)vshlq_n_s64(u.v128[0], 8)}; break;
|
||||
case 9: return {(m128)vshlq_n_s64(u.v128[0], 9)}; break;
|
||||
case 10: return {(m128)vshlq_n_s64(u.v128[0], 10)}; break;
|
||||
case 11: return {(m128)vshlq_n_s64(u.v128[0], 11)}; break;
|
||||
case 12: return {(m128)vshlq_n_s64(u.v128[0], 12)}; break;
|
||||
case 13: return {(m128)vshlq_n_s64(u.v128[0], 13)}; break;
|
||||
case 14: return {(m128)vshlq_n_s64(u.v128[0], 14)}; break;
|
||||
case 15: return {(m128)vshlq_n_s64(u.v128[0], 15)}; break;
|
||||
default: break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HS_OPTIMIZE
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::rshift64(uint8_t const N)
|
||||
{
|
||||
return {(m128)vshrq_n_s64(u.v128[0], N)};
|
||||
}
|
||||
#else
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::rshift64(uint8_t const N)
|
||||
{
|
||||
switch(N) {
|
||||
case 0: return {(m128)vshrq_n_s64(u.v128[0], 0)}; break;
|
||||
case 1: return {(m128)vshrq_n_s64(u.v128[0], 1)}; break;
|
||||
case 2: return {(m128)vshrq_n_s64(u.v128[0], 2)}; break;
|
||||
case 3: return {(m128)vshrq_n_s64(u.v128[0], 3)}; break;
|
||||
case 4: return {(m128)vshrq_n_s64(u.v128[0], 4)}; break;
|
||||
case 5: return {(m128)vshrq_n_s64(u.v128[0], 5)}; break;
|
||||
case 6: return {(m128)vshrq_n_s64(u.v128[0], 6)}; break;
|
||||
case 7: return {(m128)vshrq_n_s64(u.v128[0], 7)}; break;
|
||||
case 8: return {(m128)vshrq_n_s64(u.v128[0], 8)}; break;
|
||||
case 9: return {(m128)vshrq_n_s64(u.v128[0], 9)}; break;
|
||||
case 10: return {(m128)vshrq_n_s64(u.v128[0], 10)}; break;
|
||||
case 11: return {(m128)vshrq_n_s64(u.v128[0], 11)}; break;
|
||||
case 12: return {(m128)vshrq_n_s64(u.v128[0], 12)}; break;
|
||||
case 13: return {(m128)vshrq_n_s64(u.v128[0], 13)}; break;
|
||||
case 14: return {(m128)vshrq_n_s64(u.v128[0], 14)}; break;
|
||||
case 15: return {(m128)vshrq_n_s64(u.v128[0], 15)}; break;
|
||||
default: break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::lshift128(uint8_t const N)
|
||||
{
|
||||
return *this << N;
|
||||
}
|
||||
|
||||
template<>
|
||||
really_inline SuperVector<16> SuperVector<16>::rshift128(uint8_t const N)
|
||||
{
|
||||
return *this >> N;
|
||||
}
|
||||
|
||||
|
||||
#endif // SIMD_IMPL_HPP
|
||||
|
@ -174,8 +174,9 @@ public:
|
||||
double f64[SIZE / sizeof(double)];
|
||||
} u;
|
||||
|
||||
SuperVector() {};
|
||||
SuperVector(SuperVector const &other);
|
||||
constexpr SuperVector() {};
|
||||
constexpr SuperVector(SuperVector const &other)
|
||||
:u(other.u) {};
|
||||
SuperVector(typename base_type::type const v);
|
||||
|
||||
template<typename T>
|
||||
@ -198,11 +199,20 @@ public:
|
||||
SuperVector operator&(SuperVector const &b) const;
|
||||
SuperVector operator|(SuperVector const &b) const;
|
||||
SuperVector operator^(SuperVector const &b) const;
|
||||
SuperVector operator!() const;
|
||||
|
||||
SuperVector operator==(SuperVector const &b) const;
|
||||
SuperVector operator!=(SuperVector const &b) const;
|
||||
SuperVector operator>(SuperVector const &b) const;
|
||||
SuperVector operator>=(SuperVector const &b) const;
|
||||
SuperVector operator<(SuperVector const &b) const;
|
||||
SuperVector operator<=(SuperVector const &b) const;
|
||||
|
||||
SuperVector opand(SuperVector const &b) const { return *this & b; }
|
||||
SuperVector opor (SuperVector const &b) const { return *this | b; }
|
||||
SuperVector opxor(SuperVector const &b) const { return *this ^ b; }
|
||||
SuperVector opandnot(SuperVector const &b) const;
|
||||
SuperVector opnot() const { return !(*this); }
|
||||
|
||||
SuperVector eq(SuperVector const &b) const;
|
||||
SuperVector operator<<(uint8_t const N) const;
|
||||
@ -215,6 +225,7 @@ public:
|
||||
static SuperVector loadu_maskz(void const *ptr, uint8_t const len);
|
||||
SuperVector alignr(SuperVector &other, int8_t offset);
|
||||
|
||||
template<bool emulateIntel>
|
||||
SuperVector pshufb(SuperVector b);
|
||||
SuperVector pshufb_maskz(SuperVector b, uint8_t const len);
|
||||
|
||||
|
@ -284,7 +284,7 @@ TEST(SuperVectorUtilsTest,pshufb128c) {
|
||||
}
|
||||
auto SP1 = SuperVector<16>::loadu(vec);
|
||||
auto SP2 = SuperVector<16>::loadu(vec2);
|
||||
auto SResult = SP1.pshufb(SP2);
|
||||
auto SResult = SP1.template pshufb<true>(SP2);
|
||||
for (int i=0; i<16; i++) {
|
||||
ASSERT_EQ(vec[vec2[i]],SResult.u.u8[i]);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user