[NEON] simplify/optimize shift/align primitives

This commit is contained in:
Konstantinos Margaritis
2022-09-12 13:09:51 +00:00
parent db2a6d65f1
commit 67b414f2f9
2 changed files with 41 additions and 275 deletions

View File

@@ -374,10 +374,9 @@ template <>
really_inline SuperVector<16> SuperVector<16>::vshl_8 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 16) return Zeroes();
SuperVector result;
Unroller<1, 8>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshlq_n_u8(v->u.u8x16[0], n)}; });
return result;
if (N == 8) return Zeroes();
int8x16_t shift_indices = vdupq_n_s8(N);
return { vshlq_s8(u.s8x16[0], shift_indices) };
}
template <>
@@ -385,9 +384,8 @@ really_inline SuperVector<16> SuperVector<16>::vshl_16 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 16) return Zeroes();
SuperVector result;
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshlq_n_u16(v->u.u16x8[0], n)}; });
return result;
int16x8_t shift_indices = vdupq_n_s16(N);
return { vshlq_s16(u.s16x8[0], shift_indices) };
}
template <>
@@ -395,9 +393,8 @@ really_inline SuperVector<16> SuperVector<16>::vshl_32 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 32) return Zeroes();
SuperVector result;
Unroller<1, 32>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshlq_n_u32(v->u.u32x4[0], n)}; });
return result;
int32x4_t shift_indices = vdupq_n_s32(N);
return { vshlq_s32(u.s32x4[0], shift_indices) };
}
template <>
@@ -405,9 +402,8 @@ really_inline SuperVector<16> SuperVector<16>::vshl_64 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 64) return Zeroes();
SuperVector result;
Unroller<1, 64>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshlq_n_u64(v->u.u64x2[0], n)}; });
return result;
int64x2_t shift_indices = vdupq_n_s64(N);
return { vshlq_s64(u.s64x2[0], shift_indices) };
}
template <>
@@ -415,6 +411,11 @@ really_inline SuperVector<16> SuperVector<16>::vshl_128(uint8_t const N) const
{
if (N == 0) return *this;
if (N == 16) return Zeroes();
#if defined(HAVE__BUILTIN_CONSTANT_P)
if (__builtin_constant_p(N)) {
return {vextq_u8(vdupq_n_u8(0), u.u8x16[0], 16 - N)};
}
#endif
SuperVector result;
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vextq_u8(vdupq_n_u8(0), v->u.u8x16[0], 16 - n)}; });
return result;
@@ -431,9 +432,8 @@ really_inline SuperVector<16> SuperVector<16>::vshr_8 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 8) return Zeroes();
SuperVector result;
Unroller<1, 8>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshrq_n_u8(v->u.u8x16[0], n)}; });
return result;
int8x16_t shift_indices = vdupq_n_s8(-N);
return { vshlq_s8(u.s8x16[0], shift_indices) };
}
template <>
@@ -441,9 +441,8 @@ really_inline SuperVector<16> SuperVector<16>::vshr_16 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 16) return Zeroes();
SuperVector result;
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshrq_n_u16(v->u.u16x8[0], n)}; });
return result;
int16x8_t shift_indices = vdupq_n_s16(-N);
return { vshlq_s16(u.s16x8[0], shift_indices) };
}
template <>
@@ -451,9 +450,8 @@ really_inline SuperVector<16> SuperVector<16>::vshr_32 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 32) return Zeroes();
SuperVector result;
Unroller<1, 32>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshrq_n_u32(v->u.u32x4[0], n)}; });
return result;
int32x4_t shift_indices = vdupq_n_s32(-N);
return { vshlq_s32(u.s32x4[0], shift_indices) };
}
template <>
@@ -461,9 +459,8 @@ really_inline SuperVector<16> SuperVector<16>::vshr_64 (uint8_t const N) const
{
if (N == 0) return *this;
if (N == 64) return Zeroes();
SuperVector result;
Unroller<1, 64>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vshrq_n_u64(v->u.u64x2[0], n)}; });
return result;
int64x2_t shift_indices = vdupq_n_s64(-N);
return { vshlq_s64(u.s64x2[0], shift_indices) };
}
template <>
@@ -471,6 +468,11 @@ really_inline SuperVector<16> SuperVector<16>::vshr_128(uint8_t const N) const
{
if (N == 0) return *this;
if (N == 16) return Zeroes();
#if defined(HAVE__BUILTIN_CONSTANT_P)
if (__builtin_constant_p(N)) {
return {vextq_u8(u.u8x16[0], vdupq_n_u8(0), N)};
}
#endif
SuperVector result;
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {vextq_u8(v->u.u8x16[0], vdupq_n_u8(0), n)}; });
return result;
@@ -485,22 +487,12 @@ really_inline SuperVector<16> SuperVector<16>::vshr(uint8_t const N) const
template <>
really_inline SuperVector<16> SuperVector<16>::operator>>(uint8_t const N) const
{
#if defined(HAVE__BUILTIN_CONSTANT_P)
if (__builtin_constant_p(N)) {
return {vextq_u8(u.u8x16[0], vdupq_n_u8(0), N)};
}
#endif
return vshr_128(N);
}
template <>
really_inline SuperVector<16> SuperVector<16>::operator<<(uint8_t const N) const
{
#if defined(HAVE__BUILTIN_CONSTANT_P)
if (__builtin_constant_p(N)) {
return {vextq_u8(vdupq_n_u8(0), u.u8x16[0], 16 - N)};
}
#endif
return vshl_128(N);
}
@@ -534,45 +526,23 @@ template <>
really_inline SuperVector<16> SuperVector<16>::loadu_maskz(void const *ptr, uint8_t const len)
{
SuperVector mask = Ones_vshr(16 -len);
//mask.print8("mask");
SuperVector<16> v = loadu(ptr);
//v.print8("v");
return mask & v;
}
template<>
really_inline SuperVector<16> SuperVector<16>::alignr(SuperVector<16> &other, int8_t offset)
{
if (offset == 0) return other;
if (offset == 16) return *this;
#if defined(HAVE__BUILTIN_CONSTANT_P)
if (__builtin_constant_p(offset)) {
if (offset == 16) {
return *this;
} else {
return {vextq_u8(other.u.u8x16[0], u.u8x16[0], offset)};
}
return {vextq_u8(other.u.u8x16[0], u.u8x16[0], offset)};
}
#endif
switch(offset) {
case 0: return other; break;
case 1: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 1)}; break;
case 2: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 2)}; break;
case 3: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 3)}; break;
case 4: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 4)}; break;
case 5: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 5)}; break;
case 6: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 6)}; break;
case 7: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 7)}; break;
case 8: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 8)}; break;
case 9: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 9)}; break;
case 10: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 10)}; break;
case 11: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 11)}; break;
case 12: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 12)}; break;
case 13: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 13)}; break;
case 14: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 14)}; break;
case 15: return {vextq_u8( other.u.u8x16[0], u.u8x16[0], 15)}; break;
case 16: return *this; break;
default: break;
}
return *this;
SuperVector result;
Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (offset == n) result = {vextq_u8(other.u.u8x16[0], v->u.u8x16[0], n)}; });
return result;
}
template<>