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https://github.com/VectorCamp/vectorscan.git
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dfa: adding new Sheng engine
A new shuffle-based DFA engine, complete with acceleration and smallwrite.
This commit is contained in:
committed by
Matthew Barr
parent
56bf25b091
commit
6331da4e29
265
src/nfa/shengdump.cpp
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265
src/nfa/shengdump.cpp
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/*
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* Copyright (c) 2016, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "shengdump.h"
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#include "accel_dump.h"
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#include "nfa_dump_internal.h"
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#include "nfa_internal.h"
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#include "sheng_internal.h"
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#include "rdfa.h"
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#include "ue2common.h"
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#include "util/charreach.h"
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#include "util/dump_charclass.h"
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#include "util/simd_utils.h"
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#ifndef DUMP_SUPPORT
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#error No dump support!
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#endif
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using namespace std;
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namespace ue2 {
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static
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const sstate_aux *get_aux(const NFA *n, dstate_id_t i) {
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assert(n && isShengType(n->type));
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const sheng *s = (const sheng *)getImplNfa(n);
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const sstate_aux *aux_base =
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(const sstate_aux *)((const char *)n + s->aux_offset);
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const sstate_aux *aux = aux_base + i;
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assert((const char *)aux < (const char *)s + s->length);
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return aux;
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}
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static
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void dumpHeader(FILE *f, const sheng *s) {
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fprintf(f, "number of states: %u, DFA engine size: %u\n", s->n_states,
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s->length);
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fprintf(f, "aux base offset: %u, reports base offset: %u, "
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"accel offset: %u\n",
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s->aux_offset, s->report_offset, s->accel_offset);
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fprintf(f, "anchored start state: %u, floating start state: %u\n",
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s->anchored & SHENG_STATE_MASK, s->floating & SHENG_STATE_MASK);
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fprintf(f, "has accel: %u can die: %u single report: %u\n",
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!!(s->flags & SHENG_FLAG_HAS_ACCEL),
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!!(s->flags & SHENG_FLAG_CAN_DIE),
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!!(s->flags & SHENG_FLAG_SINGLE_REPORT));
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}
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static
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void dumpAux(FILE *f, u32 state, const sstate_aux *aux) {
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fprintf(f, "state id: %u, reports offset: %u, EOD reports offset: %u, "
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"accel offset: %u, top: %u\n",
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state, aux->accept, aux->accept_eod, aux->accel,
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aux->top & SHENG_STATE_MASK);
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}
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static
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void dumpReports(FILE *f, const report_list *rl) {
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fprintf(f, "reports count: %u\n", rl->count);
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for (u32 i = 0; i < rl->count; i++) {
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fprintf(f, " report: %u, report ID: %u\n", i, rl->report[i]);
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}
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}
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static
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void dumpMasks(FILE *f, const sheng *s) {
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for (u32 chr = 0; chr < 256; chr++) {
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u8 buf[16];
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m128 shuffle_mask = s->shuffle_masks[chr];
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store128(buf, shuffle_mask);
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fprintf(f, "%3u: ", chr);
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for (u32 pos = 0; pos < 16; pos++) {
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u8 c = buf[pos];
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if (c & SHENG_STATE_FLAG_MASK) {
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fprintf(f, "%2u* ", c & SHENG_STATE_MASK);
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} else {
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fprintf(f, "%2u ", c & SHENG_STATE_MASK);
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}
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}
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fprintf(f, "\n");
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}
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}
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void nfaExecSheng0_dumpText(const NFA *nfa, FILE *f) {
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assert(nfa->type == SHENG_NFA_0);
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const sheng *s = (const sheng *)getImplNfa(nfa);
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fprintf(f, "sheng DFA\n");
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dumpHeader(f, s);
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for (u32 state = 0; state < s->n_states; state++) {
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const sstate_aux *aux = get_aux(nfa, state);
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dumpAux(f, state, aux);
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if (aux->accept) {
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fprintf(f, "report list:\n");
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const report_list *rl =
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(const report_list *)((const char *)nfa + aux->accept);
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dumpReports(f, rl);
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}
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if (aux->accept_eod) {
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fprintf(f, "EOD report list:\n");
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const report_list *rl =
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(const report_list *)((const char *)nfa + aux->accept_eod);
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dumpReports(f, rl);
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}
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if (aux->accel) {
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fprintf(f, "accel:\n");
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const AccelAux *accel =
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(const AccelAux *)((const char *)nfa + aux->accel);
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dumpAccelInfo(f, *accel);
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}
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}
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fprintf(f, "\n");
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dumpMasks(f, s);
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fprintf(f, "\n");
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}
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static
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void dumpDotPreambleDfa(FILE *f) {
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dumpDotPreamble(f);
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// DFA specific additions.
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fprintf(f, "STARTF [style=invis];\n");
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fprintf(f, "STARTA [style=invis];\n");
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fprintf(f, "0 [style=invis];\n");
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}
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static
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void describeNode(const NFA *n, const sheng *s, u16 i, FILE *f) {
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const sstate_aux *aux = get_aux(n, i);
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fprintf(f, "%u [ width = 1, fixedsize = true, fontsize = 12, "
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"label = \"%u\" ]; \n",
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i, i);
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if (aux->accept_eod) {
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fprintf(f, "%u [ color = darkorchid ];\n", i);
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}
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if (aux->accept) {
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fprintf(f, "%u [ shape = doublecircle ];\n", i);
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}
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if (aux->top && (aux->top & SHENG_STATE_MASK) != i) {
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fprintf(f, "%u -> %u [color = darkgoldenrod weight=0.1 ]\n", i,
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aux->top & SHENG_STATE_MASK);
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}
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if (i == (s->anchored & SHENG_STATE_MASK)) {
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fprintf(f, "STARTA -> %u [color = blue ]\n", i);
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}
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if (i == (s->floating & SHENG_STATE_MASK)) {
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fprintf(f, "STARTF -> %u [color = red ]\n", i);
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}
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}
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static
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void describeEdge(FILE *f, const u16 *t, u16 i) {
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for (u16 s = 0; s < N_CHARS; s++) {
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if (!t[s]) {
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continue;
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}
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u16 ss;
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for (ss = 0; ss < s; ss++) {
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if (t[s] == t[ss]) {
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break;
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}
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}
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if (ss != s) {
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continue;
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}
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CharReach reach;
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for (ss = s; ss < 256; ss++) {
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if (t[s] == t[ss]) {
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reach.set(ss);
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}
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}
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fprintf(f, "%u -> %u [ label = \"", i, t[s]);
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describeClass(f, reach, 5, CC_OUT_DOT);
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fprintf(f, "\" ];\n");
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}
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}
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static
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void shengGetTransitions(const NFA *n, u16 state, u16 *t) {
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assert(isShengType(n->type));
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const sheng *s = (const sheng *)getImplNfa(n);
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const sstate_aux *aux = get_aux(n, state);
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for (unsigned i = 0; i < N_CHARS; i++) {
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u8 buf[16];
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m128 shuffle_mask = s->shuffle_masks[i];
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store128(buf, shuffle_mask);
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t[i] = buf[state] & SHENG_STATE_MASK;
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}
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t[TOP] = aux->top & SHENG_STATE_MASK;
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}
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void nfaExecSheng0_dumpDot(const NFA *nfa, FILE *f, const string &) {
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assert(nfa->type == SHENG_NFA_0);
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const sheng *s = (const sheng *)getImplNfa(nfa);
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dumpDotPreambleDfa(f);
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for (u16 i = 1; i < s->n_states; i++) {
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describeNode(nfa, s, i, f);
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u16 t[ALPHABET_SIZE];
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shengGetTransitions(nfa, i, t);
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describeEdge(f, t, i);
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}
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fprintf(f, "}\n");
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}
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} // namespace ue2
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