dfa: adding new Sheng engine

A new shuffle-based DFA engine, complete with acceleration and smallwrite.
This commit is contained in:
Anatoly Burakov
2016-03-10 09:57:41 +00:00
committed by Matthew Barr
parent 56bf25b091
commit 6331da4e29
24 changed files with 2591 additions and 25 deletions

80
src/nfa/shengcompile.h Normal file
View File

@@ -0,0 +1,80 @@
/*
* Copyright (c) 2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SHENGCOMPILE_H_
#define SHENGCOMPILE_H_
#include "accel_dfa_build_strat.h"
#include "rdfa.h"
#include "util/alloc.h"
#include "util/charreach.h"
#include "util/ue2_containers.h"
struct NFA;
namespace ue2 {
class ReportManager;
struct CompileContext;
struct raw_dfa;
class sheng_build_strat : public accel_dfa_build_strat {
public:
sheng_build_strat(raw_dfa &rdfa_in, const ReportManager &rm_in)
: accel_dfa_build_strat(rm_in), rdfa(rdfa_in) {}
raw_dfa &get_raw() const override { return rdfa; }
std::unique_ptr<raw_report_info> gatherReports(
std::vector<u32> &reports /* out */,
std::vector<u32> &reports_eod /* out */,
u8 *isSingleReport /* out */,
ReportID *arbReport /* out */) const override;
size_t accelSize(void) const override;
u32 max_allowed_offset_accel() const override;
u32 max_stop_char() const override;
u32 max_floating_stop_char() const override;
private:
raw_dfa &rdfa;
};
aligned_unique_ptr<NFA>
shengCompile(raw_dfa &raw, const CompileContext &cc, const ReportManager &rm,
std::set<dstate_id_t> *accel_states = nullptr);
struct sheng_escape_info {
CharReach outs;
CharReach outs2_single;
flat_set<std::pair<u8, u8>> outs2;
bool outs2_broken = false;
};
bool has_accel_sheng(const NFA *nfa);
} // namespace ue2
#endif /* SHENGCOMPILE_H_ */