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dfa: adding new Sheng engine
A new shuffle-based DFA engine, complete with acceleration and smallwrite.
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committed by
Matthew Barr
parent
56bf25b091
commit
6331da4e29
70
src/nfa/sheng_internal.h
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70
src/nfa/sheng_internal.h
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/*
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* Copyright (c) 2016, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SHENG_INTERNAL_H_
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#define SHENG_INTERNAL_H_
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#include "ue2common.h"
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#include "util/simd_utils.h"
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#define SHENG_STATE_ACCEPT 0x10
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#define SHENG_STATE_DEAD 0x20
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#define SHENG_STATE_ACCEL 0x40
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#define SHENG_STATE_MASK 0xF
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#define SHENG_STATE_FLAG_MASK 0x70
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#define SHENG_FLAG_SINGLE_REPORT 0x1
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#define SHENG_FLAG_CAN_DIE 0x2
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#define SHENG_FLAG_HAS_ACCEL 0x4
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struct report_list {
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u32 count;
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ReportID report[];
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};
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struct sstate_aux {
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u32 accept;
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u32 accept_eod;
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u32 accel;
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u32 top;
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};
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struct sheng {
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m128 shuffle_masks[256];
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u32 length;
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u32 aux_offset;
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u32 report_offset;
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u32 accel_offset;
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u8 n_states;
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u8 anchored;
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u8 floating;
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u8 flags;
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ReportID report;
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};
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#endif /* SHENG_INTERNAL_H_ */
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