mirror of
https://github.com/VectorCamp/vectorscan.git
synced 2025-06-28 16:41:01 +03:00
Allow lag on castle infixes to be reduced
Reducing lag allows for castles to be merged more effectively
This commit is contained in:
parent
e58786e192
commit
5e0d10d805
@ -778,6 +778,8 @@ SET (hs_SRCS
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src/rose/rose_build_anchored.cpp
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src/rose/rose_build_anchored.h
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src/rose/rose_build_bytecode.cpp
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src/rose/rose_build_castle.h
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src/rose/rose_build_castle.cpp
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src/rose/rose_build_compile.cpp
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src/rose/rose_build_convert.cpp
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src/rose/rose_build_convert.h
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399
src/rose/rose_build_castle.cpp
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399
src/rose/rose_build_castle.cpp
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@ -0,0 +1,399 @@
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/*
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* Copyright (c) 2015, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "rose_build_castle.h"
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#include "rose_build_impl.h"
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#include "ue2common.h"
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#include "nfa/castlecompile.h"
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#include "nfagraph/ng_holder.h"
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#include "nfagraph/ng_puff.h"
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#include "util/charreach.h"
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#include "util/compile_context.h"
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#include "util/container.h"
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#include "util/dump_charclass.h"
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#include "util/graph_range.h"
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#include "util/ue2_containers.h"
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#include "util/ue2string.h"
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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#include <boost/range/adaptor/map.hpp>
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using namespace std;
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using boost::adaptors::map_values;
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namespace ue2 {
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static
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void makeCastle(LeftEngInfo &left,
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unordered_map<const NGHolder *, shared_ptr<CastleProto>> &cache) {
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if (left.dfa || left.haig || left.castle) {
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return;
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}
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if (!left.graph) {
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return;
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}
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const NGHolder &h = *left.graph;
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DEBUG_PRINTF("prefix %p\n", &h);
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if (contains(cache, &h)) {
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DEBUG_PRINTF("using cached CastleProto\n");
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left.castle = cache[&h];
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left.graph.reset();
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return;
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}
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PureRepeat pr;
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if (isPureRepeat(h, pr) && pr.reports.size() == 1) {
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DEBUG_PRINTF("vertex preceded by infix repeat %s\n",
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pr.bounds.str().c_str());
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left.castle = make_shared<CastleProto>(pr);
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cache[&h] = left.castle;
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left.graph.reset();
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}
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}
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static
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void makeCastleSuffix(RoseBuildImpl &tbi, RoseVertex v,
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ue2::unordered_map<const NGHolder *, shared_ptr<CastleProto> > &cache) {
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RoseSuffixInfo &suffix = tbi.g[v].suffix;
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if (!suffix.graph) {
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return;
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}
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const NGHolder &h = *suffix.graph;
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DEBUG_PRINTF("suffix %p\n", &h);
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if (contains(cache, &h)) {
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DEBUG_PRINTF("using cached CastleProto\n");
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suffix.castle = cache[&h];
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suffix.graph.reset();
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return;
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}
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// The MPV will probably do a better job on the cases it's designed
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// for.
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const bool fixed_depth = tbi.g[v].min_offset == tbi.g[v].max_offset;
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if (isPuffable(h, fixed_depth, tbi.rm, tbi.cc.grey)) {
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DEBUG_PRINTF("leaving suffix for puff\n");
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return;
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}
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PureRepeat pr;
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if (isPureRepeat(h, pr) && pr.reports.size() == 1) {
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DEBUG_PRINTF("suffix repeat %s\n", pr.bounds.str().c_str());
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// Right now, the Castle uses much more stream state to represent a
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// {m,1} repeat than just leaving it to an NFA.
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if (pr.bounds.max <= depth(1)) {
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DEBUG_PRINTF("leaving for other engines\n");
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return;
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}
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suffix.castle = make_shared<CastleProto>(pr);
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cache[&h] = suffix.castle;
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suffix.graph.reset();
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}
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}
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static
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vector<rose_literal_id> literals_for_vertex(const RoseBuildImpl &tbi,
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RoseVertex v) {
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vector<rose_literal_id> rv;
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for (const u32 id : tbi.g[v].literals) {
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rv.push_back(tbi.literals.right.at(id));
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}
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return rv;
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}
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static
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void renovateCastle(RoseBuildImpl &tbi, CastleProto *castle,
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const vector<RoseVertex> &verts) {
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DEBUG_PRINTF("looking to renovate\n");
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if (castle->repeats.size() != 1) {
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assert(0); /* should not have merged castles yet */
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return;
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}
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PureRepeat &pr = castle->repeats.begin()->second;
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if (pr.bounds.max.is_finite()) {
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/* repeat cannot be turned into pseudo .* */
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return;
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}
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RoseGraph &g = tbi.g;
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const CharReach &cr = castle->reach();
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DEBUG_PRINTF("cr || %zu\n", cr.count());
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u32 allowed_to_remove = ~0;
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size_t min_succ_lit_len = 0;
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for (RoseVertex v : verts) {
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assert(g[v].left.castle.get() == castle);
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DEBUG_PRINTF("%zu checks at lag %u\n", g[v].idx, g[v].left.lag);
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vector<rose_literal_id> lits = literals_for_vertex(tbi, v);
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for (const auto &e : lits) {
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DEBUG_PRINTF("%s +%u\n", dumpString(e.s).c_str(), e.delay);
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if (e.delay) {
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return; /* bail - TODO: be less lazy */
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}
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vector<CharReach> rem_local_cr;
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u32 ok_count = 0;
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for (auto it = e.s.end() - g[v].left.lag; it != e.s.end(); ++it) {
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if (!isSubsetOf(*it, cr)) {
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break;
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}
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ok_count++;
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}
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LIMIT_TO_AT_MOST(&allowed_to_remove, ok_count);
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ENSURE_AT_LEAST(&min_succ_lit_len, e.elength());
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}
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}
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DEBUG_PRINTF("possible to decrease lag by %u\n", allowed_to_remove);
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for (RoseVertex v : verts) {
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assert(g[v].left.lag >= allowed_to_remove);
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g[v].left.lag -= allowed_to_remove;
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}
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assert(castle->repeats.size() == 1); /* should not have merged castles yet */
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pr.bounds.max += allowed_to_remove;
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/* Although it is always safe to increase the min bound as well, we would
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* rather not as a >0 min bound means that we have to store state as well.
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*
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* As it was legal to run with the original lag, we know that it is not
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* possible to have an overlapping match which finishes within the trigger
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* literal past the original lag point. However, if there is already a min
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* bound constraint this would be broken if we did not also increase the
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* min bound. */
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if (pr.bounds.min > 0ULL || allowed_to_remove > min_succ_lit_len) {
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pr.bounds.min += allowed_to_remove;
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}
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}
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void makeCastles(RoseBuildImpl &tbi) {
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if (!tbi.cc.grey.allowCastle && !tbi.cc.grey.allowLbr) {
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return;
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}
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RoseGraph &g = tbi.g;
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// Caches so that we can reuse analysis on graphs we've seen already.
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unordered_map<const NGHolder *, shared_ptr<CastleProto> > left_cache;
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unordered_map<const NGHolder *, shared_ptr<CastleProto> > suffix_cache;
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unordered_map<CastleProto *, vector<RoseVertex>> rev;
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for (RoseVertex v : vertices_range(g)) {
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if (g[v].left && !tbi.isRootSuccessor(v)) {
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makeCastle(g[v].left, left_cache);
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if (g[v].left.castle) {
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rev[g[v].left.castle.get()].push_back(v);
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}
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}
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if (g[v].suffix) {
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makeCastleSuffix(tbi, v, suffix_cache);
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}
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}
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for (const auto &e : rev) {
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renovateCastle(tbi, e.first, e.second);
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}
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}
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bool unmakeCastles(RoseBuildImpl &tbi) {
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RoseGraph &g = tbi.g;
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const size_t MAX_UNMAKE_VERTICES = 64;
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map<left_id, vector<RoseVertex> > left_castles;
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map<suffix_id, vector<RoseVertex> > suffix_castles;
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bool changed = false;
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for (auto v : vertices_range(g)) {
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const LeftEngInfo &left = g[v].left;
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if (left.castle && left.castle->repeats.size() > 1) {
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left_castles[left].push_back(v);
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}
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const RoseSuffixInfo &suffix = g[v].suffix;
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if (suffix.castle && suffix.castle->repeats.size() > 1) {
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suffix_castles[suffix].push_back(v);
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}
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}
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for (const auto &e : left_castles) {
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assert(e.first.castle());
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shared_ptr<NGHolder> h = makeHolder(*e.first.castle(), NFA_INFIX,
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tbi.cc);
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if (!h || num_vertices(*h) > MAX_UNMAKE_VERTICES) {
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continue;
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}
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DEBUG_PRINTF("replace rose with holder (%zu vertices)\n",
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num_vertices(*h));
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for (auto v : e.second) {
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assert(g[v].left.castle.get() == e.first.castle());
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g[v].left.graph = h;
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g[v].left.castle.reset();
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changed = true;
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}
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}
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for (const auto &e : suffix_castles) {
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assert(e.first.castle());
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shared_ptr<NGHolder> h = makeHolder(*e.first.castle(), NFA_SUFFIX,
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tbi.cc);
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if (!h || num_vertices(*h) > MAX_UNMAKE_VERTICES) {
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continue;
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}
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DEBUG_PRINTF("replace suffix with holder (%zu vertices)\n",
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num_vertices(*h));
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for (auto v : e.second) {
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assert(g[v].suffix.castle.get() == e.first.castle());
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g[v].suffix.graph = h;
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g[v].suffix.castle.reset();
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changed = true;
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}
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}
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return changed;
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}
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void remapCastleTops(RoseBuildImpl &tbi) {
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ue2::unordered_map<CastleProto *, vector<RoseVertex> > rose_castles;
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ue2::unordered_map<CastleProto *, vector<RoseVertex> > suffix_castles;
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RoseGraph &g = tbi.g;
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for (auto v : vertices_range(g)) {
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if (g[v].left.castle) {
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rose_castles[g[v].left.castle.get()].push_back(v);
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}
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if (g[v].suffix.castle) {
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suffix_castles[g[v].suffix.castle.get()].push_back(v);
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}
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}
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DEBUG_PRINTF("%zu rose castles, %zu suffix castles\n", rose_castles.size(),
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suffix_castles.size());
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map<u32, u32> top_map;
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// Remap Rose Castles.
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for (const auto &rc : rose_castles) {
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CastleProto *c = rc.first;
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const vector<RoseVertex> &verts = rc.second;
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DEBUG_PRINTF("rose castle %p (%zu repeats) has %zu verts\n", c,
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c->repeats.size(), verts.size());
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top_map.clear();
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remapCastleTops(*c, top_map);
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// Update the tops on the edges leading into vertices in v.
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for (auto v : verts) {
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for (const auto &e : in_edges_range(v, g)) {
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g[e].rose_top = top_map.at(g[e].rose_top);
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}
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}
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}
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// Remap Suffix Castles.
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for (const auto &e : suffix_castles) {
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CastleProto *c = e.first;
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const vector<RoseVertex> &verts = e.second;
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DEBUG_PRINTF("suffix castle %p (%zu repeats) has %zu verts\n", c,
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c->repeats.size(), verts.size());
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top_map.clear();
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remapCastleTops(*c, top_map);
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// Update the tops on the suffixes.
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for (auto v : verts) {
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assert(g[v].suffix);
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g[v].suffix.top = top_map.at(g[v].suffix.top);
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}
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}
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}
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bool triggerKillsRoseCastle(const RoseBuildImpl &tbi, const left_id &left,
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const set<ue2_literal> &all_lits,
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const RoseEdge &e) {
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assert(left.castle());
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const CastleProto &c = *left.castle();
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const depth max_width = findMaxWidth(c);
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DEBUG_PRINTF("castle max width is %s\n", max_width.str().c_str());
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/* check each pred literal to see if they all kill previous castle
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* state */
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for (u32 lit_id : tbi.g[source(e, tbi.g)].literals) {
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const rose_literal_id &pred_lit = tbi.literals.right.at(lit_id);
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const ue2_literal s = findNonOverlappingTail(all_lits, pred_lit.s);
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const CharReach &cr = c.reach();
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DEBUG_PRINTF("s=%s, castle reach=%s\n", dumpString(s).c_str(),
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describeClass(cr).c_str());
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for (const auto &s_cr : s) {
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if (!overlaps(cr, s_cr)) {
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DEBUG_PRINTF("reach %s kills castle\n",
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describeClass(s_cr).c_str());
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goto next_pred;
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}
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}
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if (max_width < depth(s.length())) {
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DEBUG_PRINTF("literal width >= castle max width\n");
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goto next_pred;
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}
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return false;
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next_pred:;
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}
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return true;
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}
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} // namespace ue2
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69
src/rose/rose_build_castle.h
Normal file
69
src/rose/rose_build_castle.h
Normal file
@ -0,0 +1,69 @@
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/*
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* Copyright (c) 2015, Intel Corporation
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of Intel Corporation nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ROSE_BUILD_CASTLE_H
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#define ROSE_BUILD_CASTLE_H
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#include "rose_graph.h"
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#include <set>
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namespace ue2 {
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class RoseBuildImpl;
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struct left_id;
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struct ue2_literal;
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/**
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* Runs over all rose infix/suffix engines and converts those that are pure
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* repeats with one report into CastleProto engines.
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*/
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void makeCastles(RoseBuildImpl &tbi);
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/**
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* Identifies all the CastleProto prototypes that are small enough that they
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* would be better implemented as NFAs, and converts them back to NGHolder
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* prototypes.
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*
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* Returns true if any changes were made.
|
||||
*/
|
||||
bool unmakeCastles(RoseBuildImpl &tbi);
|
||||
|
||||
/**
|
||||
* Runs over all the Castle engine prototypes in the graph and ensures that
|
||||
* they have tops in a contiguous range, ready for construction.
|
||||
*/
|
||||
void remapCastleTops(RoseBuildImpl &tbi);
|
||||
|
||||
bool triggerKillsRoseCastle(const RoseBuildImpl &tbi, const left_id &left,
|
||||
const std::set<ue2_literal> &all_lits,
|
||||
const RoseEdge &e);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -31,13 +31,13 @@
|
||||
#include "grey.h"
|
||||
#include "hs_internal.h"
|
||||
#include "rose_build_anchored.h"
|
||||
#include "rose_build_castle.h"
|
||||
#include "rose_build_convert.h"
|
||||
#include "rose_build_dump.h"
|
||||
#include "rose_build_merge.h"
|
||||
#include "rose_build_role_aliasing.h"
|
||||
#include "rose_build_util.h"
|
||||
#include "ue2common.h"
|
||||
#include "nfa/castlecompile.h"
|
||||
#include "nfa/nfa_internal.h"
|
||||
#include "nfa/rdfa.h"
|
||||
#include "nfagraph/ng_holder.h"
|
||||
@ -46,7 +46,6 @@
|
||||
#include "nfagraph/ng_is_equal.h"
|
||||
#include "nfagraph/ng_limex.h"
|
||||
#include "nfagraph/ng_mcclellan.h"
|
||||
#include "nfagraph/ng_puff.h"
|
||||
#include "nfagraph/ng_repeat.h"
|
||||
#include "nfagraph/ng_reports.h"
|
||||
#include "nfagraph/ng_stop.h"
|
||||
@ -1606,24 +1605,6 @@ map<left_id, vector<RoseVertex>> findLeftSucc(RoseBuildImpl &tbi) {
|
||||
return leftfixes;
|
||||
}
|
||||
|
||||
static
|
||||
ue2_literal findNonOverlappingTail(const set<ue2_literal> &lits,
|
||||
const ue2_literal &s) {
|
||||
size_t max_overlap = 0;
|
||||
|
||||
for (const auto &lit : lits) {
|
||||
size_t overlap = lit != s ? maxStringOverlap(lit, s)
|
||||
: maxStringSelfOverlap(s);
|
||||
max_overlap = max(max_overlap, overlap);
|
||||
}
|
||||
|
||||
/* find the tail that doesn't overlap */
|
||||
ue2_literal tail = s.substr(max_overlap);
|
||||
DEBUG_PRINTF("%zu overlap, tail: '%s'\n", max_overlap,
|
||||
dumpString(tail).c_str());
|
||||
return tail;
|
||||
}
|
||||
|
||||
static
|
||||
bool triggerKillsRoseGraph(const RoseBuildImpl &tbi, const left_id &left,
|
||||
const set<ue2_literal> &all_lits,
|
||||
@ -1657,47 +1638,6 @@ bool triggerKillsRoseGraph(const RoseBuildImpl &tbi, const left_id &left,
|
||||
return true;
|
||||
}
|
||||
|
||||
static
|
||||
bool triggerKillsRoseCastle(const RoseBuildImpl &tbi, const left_id &left,
|
||||
const set<ue2_literal> &all_lits,
|
||||
const RoseEdge &e) {
|
||||
assert(left.castle());
|
||||
const CastleProto &c = *left.castle();
|
||||
|
||||
const depth max_width = findMaxWidth(c);
|
||||
DEBUG_PRINTF("castle max width is %s\n", max_width.str().c_str());
|
||||
|
||||
/* check each pred literal to see if they all kill previous castle
|
||||
* state */
|
||||
for (u32 lit_id : tbi.g[source(e, tbi.g)].literals) {
|
||||
const rose_literal_id &pred_lit = tbi.literals.right.at(lit_id);
|
||||
const ue2_literal s = findNonOverlappingTail(all_lits, pred_lit.s);
|
||||
const CharReach &cr = c.reach();
|
||||
|
||||
DEBUG_PRINTF("s=%s, castle reach=%s\n", dumpString(s).c_str(),
|
||||
describeClass(cr).c_str());
|
||||
|
||||
for (const auto &s_cr : s) {
|
||||
if (!overlaps(cr, s_cr)) {
|
||||
DEBUG_PRINTF("reach %s kills castle\n",
|
||||
describeClass(s_cr).c_str());
|
||||
goto next_pred;
|
||||
}
|
||||
}
|
||||
|
||||
if (max_width < depth(s.length())) {
|
||||
DEBUG_PRINTF("literal width >= castle max width\n");
|
||||
goto next_pred;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
next_pred:;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static
|
||||
bool triggerKillsRose(const RoseBuildImpl &tbi, const left_id &left,
|
||||
const set<ue2_literal> &all_lits, const RoseEdge &e) {
|
||||
@ -2231,232 +2171,6 @@ void addAnchoredSmallBlockLiterals(RoseBuildImpl &tbi) {
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void makeCastle(LeftEngInfo &left,
|
||||
ue2::unordered_map<const NGHolder *, shared_ptr<CastleProto> > &cache) {
|
||||
if (left.dfa || left.haig || left.castle) {
|
||||
return;
|
||||
}
|
||||
if (!left.graph) {
|
||||
return;
|
||||
}
|
||||
|
||||
const NGHolder &h = *left.graph;
|
||||
DEBUG_PRINTF("prefix %p\n", &h);
|
||||
|
||||
if (contains(cache, &h)) {
|
||||
DEBUG_PRINTF("using cached CastleProto\n");
|
||||
left.castle = cache[&h];
|
||||
left.graph.reset();
|
||||
return;
|
||||
}
|
||||
|
||||
PureRepeat pr;
|
||||
if (isPureRepeat(h, pr) && pr.reports.size() == 1) {
|
||||
DEBUG_PRINTF("vertex preceded by infix repeat %s\n",
|
||||
pr.bounds.str().c_str());
|
||||
left.castle = make_shared<CastleProto>(pr);
|
||||
cache[&h] = left.castle;
|
||||
left.graph.reset();
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void makeCastleSuffix(RoseBuildImpl &tbi, RoseVertex v,
|
||||
ue2::unordered_map<const NGHolder *, shared_ptr<CastleProto> > &cache) {
|
||||
RoseSuffixInfo &suffix = tbi.g[v].suffix;
|
||||
if (!suffix.graph) {
|
||||
return;
|
||||
}
|
||||
const NGHolder &h = *suffix.graph;
|
||||
DEBUG_PRINTF("suffix %p\n", &h);
|
||||
|
||||
if (contains(cache, &h)) {
|
||||
DEBUG_PRINTF("using cached CastleProto\n");
|
||||
suffix.castle = cache[&h];
|
||||
suffix.graph.reset();
|
||||
return;
|
||||
}
|
||||
|
||||
// The MPV will probably do a better job on the cases it's designed
|
||||
// for.
|
||||
const bool fixed_depth = tbi.g[v].min_offset == tbi.g[v].max_offset;
|
||||
if (isPuffable(h, fixed_depth, tbi.rm, tbi.cc.grey)) {
|
||||
DEBUG_PRINTF("leaving suffix for puff\n");
|
||||
return;
|
||||
}
|
||||
|
||||
PureRepeat pr;
|
||||
if (isPureRepeat(h, pr) && pr.reports.size() == 1) {
|
||||
DEBUG_PRINTF("suffix repeat %s\n", pr.bounds.str().c_str());
|
||||
|
||||
// Right now, the Castle uses much more stream state to represent a
|
||||
// {m,1} repeat than just leaving it to an NFA.
|
||||
if (pr.bounds.max <= depth(1)) {
|
||||
DEBUG_PRINTF("leaving for other engines\n");
|
||||
return;
|
||||
}
|
||||
|
||||
suffix.castle = make_shared<CastleProto>(pr);
|
||||
cache[&h] = suffix.castle;
|
||||
suffix.graph.reset();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs over all rose infix/suffix engines and converts those that are pure
|
||||
* repeats with one report into CastleProto engines.
|
||||
*/
|
||||
static
|
||||
void makeCastles(RoseBuildImpl &tbi) {
|
||||
if (!tbi.cc.grey.allowCastle && !tbi.cc.grey.allowLbr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RoseGraph &g = tbi.g;
|
||||
|
||||
// Caches so that we can reuse analysis on graphs we've seen already.
|
||||
ue2::unordered_map<const NGHolder *, shared_ptr<CastleProto> > left_cache;
|
||||
ue2::unordered_map<const NGHolder *, shared_ptr<CastleProto> > suffix_cache;
|
||||
|
||||
for (auto v : vertices_range(g)) {
|
||||
if (g[v].left && !tbi.isRootSuccessor(v)) {
|
||||
makeCastle(g[v].left, left_cache);
|
||||
}
|
||||
|
||||
if (g[v].suffix) {
|
||||
makeCastleSuffix(tbi, v, suffix_cache);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Identifies all the CastleProto prototypes that are small enough that they
|
||||
* would be better implemented as NFAs, and converts them back to NGHolder
|
||||
* prototypes.
|
||||
*
|
||||
* Returns true if any changes were made.
|
||||
*/
|
||||
static
|
||||
bool unmakeCastles(RoseBuildImpl &tbi) {
|
||||
RoseGraph &g = tbi.g;
|
||||
|
||||
const size_t MAX_UNMAKE_VERTICES = 64;
|
||||
|
||||
map<left_id, vector<RoseVertex> > left_castles;
|
||||
map<suffix_id, vector<RoseVertex> > suffix_castles;
|
||||
bool changed = false;
|
||||
|
||||
for (auto v : vertices_range(g)) {
|
||||
const LeftEngInfo &left = g[v].left;
|
||||
if (left.castle && left.castle->repeats.size() > 1) {
|
||||
left_castles[left].push_back(v);
|
||||
}
|
||||
const RoseSuffixInfo &suffix = g[v].suffix;
|
||||
if (suffix.castle && suffix.castle->repeats.size() > 1) {
|
||||
suffix_castles[suffix].push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto &e : left_castles) {
|
||||
assert(e.first.castle());
|
||||
shared_ptr<NGHolder> h = makeHolder(*e.first.castle(), NFA_INFIX,
|
||||
tbi.cc);
|
||||
if (!h || num_vertices(*h) > MAX_UNMAKE_VERTICES) {
|
||||
continue;
|
||||
}
|
||||
DEBUG_PRINTF("replace rose with holder (%zu vertices)\n",
|
||||
num_vertices(*h));
|
||||
for (auto v : e.second) {
|
||||
assert(g[v].left.castle.get() == e.first.castle());
|
||||
g[v].left.graph = h;
|
||||
g[v].left.castle.reset();
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto &e : suffix_castles) {
|
||||
assert(e.first.castle());
|
||||
shared_ptr<NGHolder> h = makeHolder(*e.first.castle(), NFA_SUFFIX,
|
||||
tbi.cc);
|
||||
if (!h || num_vertices(*h) > MAX_UNMAKE_VERTICES) {
|
||||
continue;
|
||||
}
|
||||
DEBUG_PRINTF("replace suffix with holder (%zu vertices)\n",
|
||||
num_vertices(*h));
|
||||
for (auto v : e.second) {
|
||||
assert(g[v].suffix.castle.get() == e.first.castle());
|
||||
g[v].suffix.graph = h;
|
||||
g[v].suffix.castle.reset();
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs over all the Castle engine prototypes in the graph and ensures that
|
||||
* they have tops in a contiguous range, ready for construction.
|
||||
*/
|
||||
static
|
||||
void remapCastleTops(RoseBuildImpl &tbi) {
|
||||
ue2::unordered_map<CastleProto *, vector<RoseVertex> > rose_castles;
|
||||
ue2::unordered_map<CastleProto *, vector<RoseVertex> > suffix_castles;
|
||||
|
||||
RoseGraph &g = tbi.g;
|
||||
for (auto v : vertices_range(g)) {
|
||||
if (g[v].left.castle) {
|
||||
rose_castles[g[v].left.castle.get()].push_back(v);
|
||||
}
|
||||
if (g[v].suffix.castle) {
|
||||
suffix_castles[g[v].suffix.castle.get()].push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
DEBUG_PRINTF("%zu rose castles, %zu suffix castles\n", rose_castles.size(),
|
||||
suffix_castles.size());
|
||||
|
||||
map<u32, u32> top_map;
|
||||
|
||||
// Remap Rose Castles.
|
||||
for (const auto &rc : rose_castles) {
|
||||
CastleProto *c = rc.first;
|
||||
const vector<RoseVertex> &verts = rc.second;
|
||||
|
||||
DEBUG_PRINTF("rose castle %p (%zu repeats) has %zu verts\n", c,
|
||||
c->repeats.size(), verts.size());
|
||||
|
||||
top_map.clear();
|
||||
remapCastleTops(*c, top_map);
|
||||
|
||||
// Update the tops on the edges leading into vertices in v.
|
||||
for (auto v : verts) {
|
||||
for (const auto &e : in_edges_range(v, g)) {
|
||||
g[e].rose_top = top_map.at(g[e].rose_top);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Remap Suffix Castles.
|
||||
for (const auto &e : suffix_castles) {
|
||||
CastleProto *c = e.first;
|
||||
const vector<RoseVertex> &verts = e.second;
|
||||
|
||||
DEBUG_PRINTF("suffix castle %p (%zu repeats) has %zu verts\n", c,
|
||||
c->repeats.size(), verts.size());
|
||||
|
||||
top_map.clear();
|
||||
remapCastleTops(*c, top_map);
|
||||
|
||||
// Update the tops on the suffixes.
|
||||
for (auto v : verts) {
|
||||
assert(g[v].suffix);
|
||||
g[v].suffix.top = top_map.at(g[v].suffix.top);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
static
|
||||
bool historiesAreValid(const RoseGraph &g) {
|
||||
|
@ -1115,12 +1115,14 @@ void convertAnchPrefixToBounds(RoseBuildImpl &tbi) {
|
||||
|
||||
const PureRepeat &pr = castle.repeats.begin()->second;
|
||||
DEBUG_PRINTF("castle has repeat %s\n", pr.bounds.str().c_str());
|
||||
DEBUG_PRINTF("delay adj %u\n", (u32)delay_adj);
|
||||
|
||||
DepthMinMax bounds(pr.bounds); // copy
|
||||
if (delay_adj > bounds.min) {
|
||||
delay_adj = bounds.min;
|
||||
bounds.min = 0;
|
||||
} else {
|
||||
bounds.min -= delay_adj;
|
||||
}
|
||||
bounds.min -= delay_adj;
|
||||
bounds.max -= delay_adj;
|
||||
|
||||
g[e].minBound = bounds.min;
|
||||
|
@ -544,6 +544,9 @@ bool hasAnchHistorySucc(const RoseGraph &g, RoseVertex v);
|
||||
bool hasLastByteHistorySucc(const RoseGraph &g, RoseVertex v);
|
||||
|
||||
size_t maxOverlap(const rose_literal_id &a, const rose_literal_id &b);
|
||||
ue2_literal findNonOverlappingTail(const std::set<ue2_literal> &lits,
|
||||
const ue2_literal &s);
|
||||
|
||||
void setReportId(NGHolder &g, ReportID id);
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
@ -320,6 +320,23 @@ const rose_literal_id &getOverlapLiteral(const RoseBuildImpl &tbi,
|
||||
return tbi.literals.right.at(literal_id);
|
||||
}
|
||||
|
||||
ue2_literal findNonOverlappingTail(const set<ue2_literal> &lits,
|
||||
const ue2_literal &s) {
|
||||
size_t max_overlap = 0;
|
||||
|
||||
for (const auto &lit : lits) {
|
||||
size_t overlap = lit != s ? maxStringOverlap(lit, s)
|
||||
: maxStringSelfOverlap(s);
|
||||
max_overlap = max(max_overlap, overlap);
|
||||
}
|
||||
|
||||
/* find the tail that doesn't overlap */
|
||||
ue2_literal tail = s.substr(max_overlap);
|
||||
DEBUG_PRINTF("%zu overlap, tail: '%s'\n", max_overlap,
|
||||
dumpString(tail).c_str());
|
||||
return tail;
|
||||
}
|
||||
|
||||
size_t RoseBuildImpl::maxLiteralOverlap(RoseVertex u, RoseVertex v) const {
|
||||
size_t overlap = 0;
|
||||
for (auto u_lit_id : g[u].literals) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user