use STL make_unique, remove wrapper header, breaks C++17 compilation

This commit is contained in:
Konstantinos Margaritis
2021-07-23 11:54:53 +03:00
parent a9413d1397
commit 5adbfc94b8
62 changed files with 210 additions and 316 deletions

View File

@@ -39,7 +39,6 @@
#include "util/container.h"
#include "util/flat_containers.h"
#include "util/graph_range.h"
#include "util/make_unique.h"
#include "util/order_check.h"
#include "util/report_manager.h"
#include "util/verify_types.h"
@@ -348,7 +347,7 @@ static never_inline
unique_ptr<GoughGraph> makeCFG(const raw_som_dfa &raw) {
vector<GoughVertex> vertices;
vertices.reserve(raw.states.size());
unique_ptr<GoughGraph> cfg = ue2::make_unique<GoughGraph>();
unique_ptr<GoughGraph> cfg = std::make_unique<GoughGraph>();
u32 min_state = !is_triggered(raw.kind);
if (min_state) {
@@ -1235,7 +1234,7 @@ unique_ptr<raw_report_info> gough_build_strat::gatherReports(
const bool remap_reports = has_managed_reports(rdfa.kind);
auto ri = ue2::make_unique<raw_gough_report_info_impl>();
auto ri = std::make_unique<raw_gough_report_info_impl>();
map<raw_gough_report_list, u32> rev;
assert(!rdfa.states.empty());