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Move limex specific shuffle utils and ssse3 funcs
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@@ -36,7 +36,6 @@
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#include "teddy.h"
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#include "teddy_internal.h"
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#include "util/simd_utils.h"
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#include "util/simd_utils_ssse3.h"
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/** \brief number of bytes processed in each iteration */
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#define ITER_BYTES 16
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@@ -36,7 +36,6 @@
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#include "teddy_internal.h"
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#include "teddy_runtime_common.h"
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#include "util/simd_utils.h"
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#include "util/simd_utils_ssse3.h"
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const u8 ALIGN_DIRECTIVE p_mask_arr[17][32] = {
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@@ -36,7 +36,6 @@
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#include "teddy_internal.h"
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#include "teddy_runtime_common.h"
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#include "util/simd_utils.h"
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#include "util/simd_utils_ssse3.h"
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#if defined(__AVX2__)
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