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Remove use of depth from Rose entirely
This commit is contained in:
committed by
Matthew Barr
parent
14f18bd6e8
commit
48c9d7c381
@@ -316,8 +316,6 @@ void dumpRoseLiterals(const RoseBuildImpl &build, const char *filename) {
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os << "ROSE LITERALS: a total of " << build.literals.right.size()
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<< " literals and " << num_vertices(g) << " roles." << endl << endl;
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const auto depths = findDepths(build);
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for (const auto &e : build.literals.right) {
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u32 id = e.first;
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const ue2_literal &s = e.second.s;
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@@ -387,9 +385,8 @@ void dumpRoseLiterals(const RoseBuildImpl &build, const char *filename) {
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for (RoseVertex v : verts) {
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// role info
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os << " Index " << g[v].idx << ": depth=" << depths.at(v)
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<< ", groups=0x" << hex << setw(16) << setfill('0')
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<< g[v].groups << dec;
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os << " Index " << g[v].idx << ": groups=0x" << hex << setw(16)
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<< setfill('0') << g[v].groups << dec;
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if (g[v].reports.empty()) {
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os << ", report=NONE";
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