ng_repeat: use undirected_graph

This commit is contained in:
Justin Viiret 2017-12-14 13:49:45 +11:00 committed by Chang, Harry
parent c7c90c7ab7
commit 3c776b25c3

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2015-2017, Intel Corporation
* Copyright (c) 2015-2018, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@ -48,6 +48,7 @@
#include "util/dump_charclass.h"
#include "util/graph_range.h"
#include "util/graph_small_color_map.h"
#include "util/graph_undirected.h"
#include "util/report_manager.h"
#include "util/unordered.h"
@ -73,40 +74,41 @@ namespace ue2 {
namespace {
/** \brief Filter that retains only edges between vertices with the same
* reachability. */
/**
* \brief Filter that retains only edges between vertices with the same
* reachability. Special vertices are dropped.
*/
template<class Graph>
struct ReachFilter {
ReachFilter() {}
ReachFilter() = default;
explicit ReachFilter(const Graph *g_in) : g(g_in) {}
// Convenience typedefs.
typedef typename boost::graph_traits<Graph> Traits;
typedef typename Traits::vertex_descriptor VertexDescriptor;
typedef typename Traits::edge_descriptor EdgeDescriptor;
using Traits = typename boost::graph_traits<Graph>;
using VertexDescriptor = typename Traits::vertex_descriptor;
using EdgeDescriptor = typename Traits::edge_descriptor;
bool operator()(const VertexDescriptor &v) const {
assert(g);
// Disallow special vertices, as otherwise we will try to remove them
// later.
return !is_special(v, *g);
}
bool operator()(const EdgeDescriptor &e) const {
assert(g);
VertexDescriptor u = source(e, *g), v = target(e, *g);
// Disallow special vertices, as otherwise we will try to remove them
// later.
if (is_special(u, *g) || is_special(v, *g)) {
return false;
}
// Vertices must have the same reach.
auto u = source(e, *g), v = target(e, *g);
const CharReach &cr_u = (*g)[u].char_reach;
const CharReach &cr_v = (*g)[v].char_reach;
return cr_u == cr_v;
}
const Graph *g = nullptr;
};
typedef boost::filtered_graph<NGHolder, ReachFilter<NGHolder>> RepeatGraph;
using RepeatGraph = boost::filtered_graph<NGHolder, ReachFilter<NGHolder>,
ReachFilter<NGHolder>>;
struct ReachSubgraph {
vector<NFAVertex> vertices;
@ -300,10 +302,9 @@ void splitSubgraph(const NGHolder &g, const deque<NFAVertex> &verts,
unordered_map<NFAVertex, NFAVertex> verts_map; // in g -> in verts_g
fillHolder(&verts_g, g, verts, &verts_map);
unordered_map<NFAVertex, NFAUndirectedVertex> old2new;
auto ug = createUnGraph(verts_g, true, true, old2new);
const auto ug = make_undirected_graph(verts_g);
unordered_map<NFAUndirectedVertex, u32> repeatMap;
unordered_map<NFAVertex, u32> repeatMap;
size_t num = connected_components(ug, make_assoc_property_map(repeatMap));
DEBUG_PRINTF("found %zu connected repeat components\n", num);
@ -312,7 +313,8 @@ void splitSubgraph(const NGHolder &g, const deque<NFAVertex> &verts,
vector<ReachSubgraph> rs(num);
for (auto v : verts) {
NFAUndirectedVertex vu = old2new.at(verts_map.at(v));
assert(!is_special(v, g));
auto vu = verts_map.at(v);
auto rit = repeatMap.find(vu);
if (rit == repeatMap.end()) {
continue; /* not part of a repeat */
@ -323,8 +325,14 @@ void splitSubgraph(const NGHolder &g, const deque<NFAVertex> &verts,
}
for (const auto &rsi : rs) {
if (rsi.vertices.empty()) {
// Empty elements can happen when connected_components finds a
// subgraph consisting entirely of specials (which aren't added to
// ReachSubgraph in the loop above). There's nothing we can do with
// these, so we skip them.
continue;
}
DEBUG_PRINTF("repeat with %zu vertices\n", rsi.vertices.size());
assert(!rsi.vertices.empty());
if (rsi.vertices.size() >= minNumVertices) {
DEBUG_PRINTF("enqueuing\n");
q.push(rsi);
@ -1023,17 +1031,16 @@ static
void buildReachSubgraphs(const NGHolder &g, vector<ReachSubgraph> &rs,
const u32 minNumVertices) {
const ReachFilter<NGHolder> fil(&g);
const RepeatGraph rg(g, fil);
const RepeatGraph rg(g, fil, fil);
if (!isCompBigEnough(rg, minNumVertices)) {
DEBUG_PRINTF("component not big enough, bailing\n");
return;
}
unordered_map<RepeatGraph::vertex_descriptor, NFAUndirectedVertex> old2new;
auto ug = createUnGraph(rg, true, true, old2new);
const auto ug = make_undirected_graph(rg);
unordered_map<NFAUndirectedVertex, u32> repeatMap;
unordered_map<NFAVertex, u32> repeatMap;
unsigned int num;
num = connected_components(ug, make_assoc_property_map(repeatMap));
@ -1045,8 +1052,7 @@ void buildReachSubgraphs(const NGHolder &g, vector<ReachSubgraph> &rs,
rs.resize(num);
for (auto v : topoOrder) {
NFAUndirectedVertex vu = old2new[v];
auto rit = repeatMap.find(vu);
auto rit = repeatMap.find(v);
if (rit == repeatMap.end()) {
continue; /* not part of a repeat */
}