fdr: use bytecode_ptr in fdr/teddy compilers

This commit is contained in:
Justin Viiret
2017-03-20 17:26:49 +11:00
committed by Matthew Barr
parent 9996283112
commit 3590f73151
4 changed files with 42 additions and 43 deletions

View File

@@ -26,11 +26,15 @@
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "teddy_compile.h"
#include "fdr.h"
#include "fdr_internal.h"
#include "fdr_compile_internal.h"
#include "fdr_confirm.h"
#include "fdr_engine_description.h"
#include "teddy_internal.h"
#include "teddy_engine_description.h"
#include "grey.h"
#include "ue2common.h"
#include "util/alloc.h"
@@ -40,9 +44,6 @@
#include "util/target_info.h"
#include "util/verify_types.h"
#include "teddy_compile.h"
#include "teddy_internal.h"
#include "teddy_engine_description.h"
#include <algorithm>
#include <cassert>
@@ -77,7 +78,7 @@ public:
: eng(eng_in), grey(grey_in), lits(lits_in), make_small(make_small_in) {
}
aligned_unique_ptr<FDR> build();
bytecode_ptr<FDR> build();
bool pack(map<BucketIndex, std::vector<LiteralIndex> > &bucketToLits);
};
@@ -277,7 +278,7 @@ bool TeddyCompiler::pack(map<BucketIndex,
return true;
}
aligned_unique_ptr<FDR> TeddyCompiler::build() {
bytecode_ptr<FDR> TeddyCompiler::build() {
if (lits.size() > eng.getNumBuckets() * TEDDY_BUCKET_LOAD) {
DEBUG_PRINTF("too many literals: %zu\n", lits.size());
return nullptr;
@@ -319,7 +320,7 @@ aligned_unique_ptr<FDR> TeddyCompiler::build() {
floodControlTmp.size(),
16 * maskWidth);
auto fdr = aligned_zmalloc_unique<FDR>(size);
auto fdr = make_bytecode_ptr<FDR>(size, 64);
assert(fdr); // otherwise would have thrown std::bad_alloc
Teddy *teddy = (Teddy *)fdr.get(); // ugly
u8 *teddy_base = (u8 *)teddy;
@@ -418,10 +419,10 @@ aligned_unique_ptr<FDR> TeddyCompiler::build() {
} // namespace
aligned_unique_ptr<FDR> teddyBuildTableHinted(const vector<hwlmLiteral> &lits,
bool make_small, u32 hint,
const target_t &target,
const Grey &grey) {
bytecode_ptr<FDR> teddyBuildTableHinted(const vector<hwlmLiteral> &lits,
bool make_small, u32 hint,
const target_t &target,
const Grey &grey) {
unique_ptr<TeddyEngineDescription> des;
if (hint == HINT_INVALID) {
des = chooseTeddyEngine(target, lits);