fdr: move fdrSize into namespace ue2 (build only)

This commit is contained in:
Justin Viiret
2016-04-27 15:50:16 +10:00
committed by Matthew Barr
parent 9fa11b48b0
commit 353f0b4da2
5 changed files with 11 additions and 13 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) 2015, Intel Corporation
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@@ -571,10 +571,9 @@ fdrBuildTableHinted(const vector<hwlmLiteral> &lits, bool make_small, u32 hint,
#endif
} // namespace ue2
// FIXME: should be compile-time only
size_t fdrSize(const FDR *fdr) {
assert(fdr);
return fdr->size;
}
} // namespace ue2