tidy: "ue2::flat_set/map" -> "flat_set/map"

This commit is contained in:
Justin Viiret
2017-07-19 11:20:39 +10:00
committed by Matthew Barr
parent 9cf66b6ac9
commit 33823d60d1
23 changed files with 65 additions and 70 deletions

View File

@@ -98,8 +98,7 @@ public:
* If the set was not split (due to there being no overlap with splitter or
* being a complete subset), INVALID_SUBSET is returned.
*/
size_t split(size_t subset_index,
const typename ue2::flat_set<T> &splitter) {
size_t split(size_t subset_index, const flat_set<T> &splitter) {
assert(!splitter.empty());
if (splitter.empty()) {
return INVALID_SUBSET;
@@ -193,7 +192,7 @@ public:
/**
* Returns all subsets which have a member in keys.
*/
void find_overlapping(const typename ue2::flat_set<T> &keys,
void find_overlapping(const flat_set<T> &keys,
std::vector<size_t> *containing) const {
boost::dynamic_bitset<> seen(subsets.size()); // all zero by default.