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tidy: "ue2::flat_set/map" -> "flat_set/map"
This commit is contained in:
committed by
Matthew Barr
parent
9cf66b6ac9
commit
33823d60d1
@@ -146,7 +146,7 @@ void find_unreachable(const Graph &g, const SourceCont &sources, OutCont *out) {
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}
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template <class Graph>
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ue2::flat_set<typename Graph::vertex_descriptor>
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flat_set<typename Graph::vertex_descriptor>
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find_vertices_in_cycles(const Graph &g) {
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using vertex_descriptor = typename Graph::vertex_descriptor;
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@@ -160,7 +160,7 @@ find_vertices_in_cycles(const Graph &g) {
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comps[e.second].push_back(e.first);
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}
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ue2::flat_set<vertex_descriptor> rv;
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flat_set<vertex_descriptor> rv;
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for (const auto &comp : comps | boost::adaptors::map_values) {
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/* every vertex in a strongly connected component is reachable from
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@@ -98,8 +98,7 @@ public:
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* If the set was not split (due to there being no overlap with splitter or
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* being a complete subset), INVALID_SUBSET is returned.
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*/
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size_t split(size_t subset_index,
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const typename ue2::flat_set<T> &splitter) {
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size_t split(size_t subset_index, const flat_set<T> &splitter) {
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assert(!splitter.empty());
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if (splitter.empty()) {
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return INVALID_SUBSET;
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@@ -193,7 +192,7 @@ public:
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/**
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* Returns all subsets which have a member in keys.
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*/
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void find_overlapping(const typename ue2::flat_set<T> &keys,
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void find_overlapping(const flat_set<T> &keys,
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std::vector<size_t> *containing) const {
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boost::dynamic_bitset<> seen(subsets.size()); // all zero by default.
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@@ -133,7 +133,7 @@ vector<ReportID> ReportManager::getDkeyToReportTable() const {
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void ReportManager::assignDkeys(const RoseBuild *rose) {
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DEBUG_PRINTF("assigning...\n");
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map<u32, ue2::flat_set<ReportID>> ext_to_int;
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map<u32, flat_set<ReportID>> ext_to_int;
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for (u32 i = 0; i < reportIds.size(); i++) {
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const Report &ir = reportIds[i];
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