tidy: "ue2::flat_set/map" -> "flat_set/map"

This commit is contained in:
Justin Viiret
2017-07-19 11:20:39 +10:00
committed by Matthew Barr
parent 9cf66b6ac9
commit 33823d60d1
23 changed files with 65 additions and 70 deletions

View File

@@ -414,8 +414,8 @@ bool validateTransientMask(const vector<CharReach> &mask, bool anchored,
static
bool maskIsNeeded(const ue2_literal &lit, const NGHolder &g) {
ue2::flat_set<NFAVertex> curr = {g.accept};
ue2::flat_set<NFAVertex> next;
flat_set<NFAVertex> curr = {g.accept};
flat_set<NFAVertex> next;
for (auto it = lit.rbegin(), ite = lit.rend(); it != ite; ++it) {
const CharReach &cr = *it;
@@ -451,7 +451,7 @@ bool maskIsNeeded(const ue2_literal &lit, const NGHolder &g) {
static
void addTransientMask(RoseBuildImpl &build, const vector<CharReach> &mask,
const ue2::flat_set<ReportID> &reports, bool anchored,
const flat_set<ReportID> &reports, bool anchored,
bool eod) {
vector<ue2_literal> lits;
u32 lit_minBound; /* minBound of each literal in lit */
@@ -516,7 +516,7 @@ void addTransientMask(RoseBuildImpl &build, const vector<CharReach> &mask,
ENSURE_AT_LEAST(&build.ematcher_region_size, mask.size());
}
const ue2::flat_set<ReportID> no_reports;
const flat_set<ReportID> no_reports;
for (const auto &lit : lits) {
u32 lit_id = build.getLiteralId(lit, msk, cmp, delay, table);
@@ -553,7 +553,7 @@ void addTransientMask(RoseBuildImpl &build, const vector<CharReach> &mask,
}
static
unique_ptr<NGHolder> buildMaskRhs(const ue2::flat_set<ReportID> &reports,
unique_ptr<NGHolder> buildMaskRhs(const flat_set<ReportID> &reports,
const vector<CharReach> &mask,
u32 suffix_len) {
assert(suffix_len);
@@ -581,10 +581,9 @@ unique_ptr<NGHolder> buildMaskRhs(const ue2::flat_set<ReportID> &reports,
}
static
void doAddMask(RoseBuildImpl &tbi, bool anchored,
const vector<CharReach> &mask, const ue2_literal &lit,
u32 prefix_len, u32 suffix_len,
const ue2::flat_set<ReportID> &reports) {
void doAddMask(RoseBuildImpl &tbi, bool anchored, const vector<CharReach> &mask,
const ue2_literal &lit, u32 prefix_len, u32 suffix_len,
const flat_set<ReportID> &reports) {
/* Note: bounds are relative to literal start */
RoseInGraph ig;
RoseInVertex s = add_vertex(RoseInVertexProps::makeStart(anchored), ig);
@@ -711,7 +710,7 @@ bool checkAllowMask(const vector<CharReach> &mask, ue2_literal *lit,
}
bool RoseBuildImpl::add(bool anchored, const vector<CharReach> &mask,
const ue2::flat_set<ReportID> &reports) {
const flat_set<ReportID> &reports) {
if (validateTransientMask(mask, anchored, false, cc.grey)) {
bool eod = false;
addTransientMask(*this, mask, reports, anchored, eod);
@@ -734,14 +733,14 @@ bool RoseBuildImpl::add(bool anchored, const vector<CharReach> &mask,
}
bool RoseBuildImpl::validateMask(const vector<CharReach> &mask,
UNUSED const ue2::flat_set<ReportID> &reports,
UNUSED const flat_set<ReportID> &reports,
bool anchored, bool eod) const {
return validateTransientMask(mask, anchored, eod, cc.grey);
}
static
unique_ptr<NGHolder> makeAnchoredGraph(const vector<CharReach> &mask,
const ue2::flat_set<ReportID> &reports,
const flat_set<ReportID> &reports,
bool eod) {
auto gp = ue2::make_unique<NGHolder>();
NGHolder &g = *gp;
@@ -763,7 +762,7 @@ unique_ptr<NGHolder> makeAnchoredGraph(const vector<CharReach> &mask,
static
bool addAnchoredMask(RoseBuildImpl &build, const vector<CharReach> &mask,
const ue2::flat_set<ReportID> &reports, bool eod) {
const flat_set<ReportID> &reports, bool eod) {
if (!build.cc.grey.allowAnchoredAcyclic) {
return false;
}
@@ -775,8 +774,8 @@ bool addAnchoredMask(RoseBuildImpl &build, const vector<CharReach> &mask,
}
void RoseBuildImpl::addMask(const vector<CharReach> &mask,
const ue2::flat_set<ReportID> &reports,
bool anchored, bool eod) {
const flat_set<ReportID> &reports, bool anchored,
bool eod) {
if (anchored && addAnchoredMask(*this, mask, reports, eod)) {
DEBUG_PRINTF("added mask as anchored acyclic graph\n");
return;