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tidy: "ue2::flat_set/map" -> "flat_set/map"
This commit is contained in:
committed by
Matthew Barr
parent
9cf66b6ac9
commit
33823d60d1
@@ -121,7 +121,7 @@ RoseVertex createVertex(RoseBuildImpl *build, u32 literalId, u32 min_offset,
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RoseVertex createVertex(RoseBuildImpl *build, const RoseVertex parent,
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u32 minBound, u32 maxBound, u32 literalId,
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size_t literalLength,
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const ue2::flat_set<ReportID> &reports) {
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const flat_set<ReportID> &reports) {
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assert(parent != RoseGraph::null_vertex());
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RoseGraph &g = build->g;
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@@ -1641,7 +1641,7 @@ bool roseCheckRose(const RoseInGraph &ig, bool prefilter,
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}
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void RoseBuildImpl::add(bool anchored, bool eod, const ue2_literal &lit,
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const ue2::flat_set<ReportID> &reports) {
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const flat_set<ReportID> &reports) {
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assert(!reports.empty());
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if (cc.grey.floodAsPuffette && !anchored && !eod && is_flood(lit) &&
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