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tidy: "ue2::flat_set/map" -> "flat_set/map"
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committed by
Matthew Barr
parent
9cf66b6ac9
commit
33823d60d1
@@ -1950,7 +1950,7 @@ unique_ptr<Component> parse(const char *ptr, ParseMode &globalMode) {
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unsigned groupIndex = 1;
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// Set storing group names that are currently in use.
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ue2::flat_set<string> groupNames;
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flat_set<string> groupNames;
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// Root sequence.
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unique_ptr<ComponentSequence> rootSeq = ue2::make_unique<ComponentSequence>();
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