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tidy: "ue2::flat_set/map" -> "flat_set/map"
This commit is contained in:
committed by
Matthew Barr
parent
9cf66b6ac9
commit
33823d60d1
@@ -450,8 +450,8 @@ void appendLiteral(NGHolder &h, const ue2_literal &s) {
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}
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}
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ue2::flat_set<u32> getTops(const NGHolder &h) {
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ue2::flat_set<u32> tops;
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flat_set<u32> getTops(const NGHolder &h) {
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flat_set<u32> tops;
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for (const auto &e : out_edges_range(h.start, h)) {
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insert(&tops, h[e].tops);
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}
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