tidy: "ue2::flat_set/map" -> "flat_set/map"

This commit is contained in:
Justin Viiret
2017-07-19 11:20:39 +10:00
committed by Matthew Barr
parent 9cf66b6ac9
commit 33823d60d1
23 changed files with 65 additions and 70 deletions

View File

@@ -883,7 +883,7 @@ bool is_equal(const CastleProto &c1, const CastleProto &c2) {
}
bool requiresDedupe(const CastleProto &proto,
const ue2::flat_set<ReportID> &reports) {
const flat_set<ReportID> &reports) {
for (const auto &report : reports) {
auto it = proto.report_map.find(report);
if (it == end(proto.report_map)) {