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ng_netflow: use small_color_map
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015-2016, Intel Corporation
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@ -37,6 +37,7 @@
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#include "ue2common.h"
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#include "util/container.h"
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#include "util/graph_range.h"
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#include "util/graph_small_color_map.h"
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#include <algorithm>
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#include <boost/graph/boykov_kolmogorov_max_flow.hpp>
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@ -118,7 +119,7 @@ void removeEdgesFromIndex(NGHolder &g, vector<u64a> &capacityMap, u32 idx) {
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* colour map (from which we can find the min cut). */
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static
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u64a getMaxFlow(NGHolder &h, const vector<u64a> &capacityMap_in,
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vector<default_color_type> &colorMap) {
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decltype(make_small_color_map(NGHolder())) &colorMap) {
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vector<u64a> capacityMap = capacityMap_in;
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NFAVertex src = h.start;
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NFAVertex sink = h.acceptEod;
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@ -141,7 +142,6 @@ u64a getMaxFlow(NGHolder &h, const vector<u64a> &capacityMap_in,
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vector<u64a> edgeResiduals(numTotalEdges);
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vector<NFAEdge> predecessors(numVertices);
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vector<s32> distances(numVertices);
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assert(colorMap.size() == numVertices);
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auto v_index_map = get(vertex_index, h);
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auto e_index_map = get(edge_index, h);
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@ -151,7 +151,7 @@ u64a getMaxFlow(NGHolder &h, const vector<u64a> &capacityMap_in,
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make_iterator_property_map(edgeResiduals.begin(), e_index_map),
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make_iterator_property_map(reverseEdges.begin(), e_index_map),
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make_iterator_property_map(predecessors.begin(), v_index_map),
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make_iterator_property_map(colorMap.begin(), v_index_map),
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colorMap,
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make_iterator_property_map(distances.begin(), v_index_map),
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v_index_map,
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src, sink);
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@ -169,8 +169,8 @@ vector<NFAEdge> findMinCut(NGHolder &h, const vector<u64a> &scores) {
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assert(hasCorrectlyNumberedEdges(h));
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assert(hasCorrectlyNumberedVertices(h));
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vector<default_color_type> colorMap(num_vertices(h));
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u64a flow = getMaxFlow(h, scores, colorMap);
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auto colors = make_small_color_map(h);
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u64a flow = getMaxFlow(h, scores, colors);
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vector<NFAEdge> picked_white;
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vector<NFAEdge> picked_black;
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@ -185,17 +185,17 @@ vector<NFAEdge> findMinCut(NGHolder &h, const vector<u64a> &scores) {
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continue; // skips, among other things, reverse edges
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}
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default_color_type fromColor = colorMap[h[from].index];
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default_color_type toColor = colorMap[h[to].index];
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auto fromColor = get(colors, from);
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auto toColor = get(colors, to);
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if (fromColor != boost::white_color && toColor == boost::white_color) {
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if (fromColor != small_color::white && toColor == small_color::white) {
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assert(ec <= INVALID_EDGE_CAP);
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DEBUG_PRINTF("found white cut edge %zu->%zu cap %llu\n",
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h[from].index, h[to].index, ec);
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observed_white_flow += ec;
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picked_white.push_back(e);
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}
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if (fromColor == boost::black_color && toColor != boost::black_color) {
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if (fromColor == small_color::black && toColor != small_color::black) {
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assert(ec <= INVALID_EDGE_CAP);
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DEBUG_PRINTF("found black cut edge %zu->%zu cap %llu\n",
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h[from].index, h[to].index, ec);
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@ -206,7 +206,7 @@ vector<NFAEdge> findMinCut(NGHolder &h, const vector<u64a> &scores) {
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DEBUG_PRINTF("min flow = %llu b flow = %llu w flow %llu\n", flow,
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observed_black_flow, observed_white_flow);
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if (MIN(observed_white_flow, observed_black_flow) != flow) {
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if (min(observed_white_flow, observed_black_flow) != flow) {
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DEBUG_PRINTF("bad cut\n");
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}
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