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have single dump function per engine
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@@ -43,14 +43,10 @@ union AccelAux;
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namespace ue2 {
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void nfaExecMcClellan8_dumpDot(const struct NFA *nfa, FILE *file,
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const std::string &base);
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void nfaExecMcClellan16_dumpDot(const struct NFA *nfa, FILE *file,
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const std::string &base);
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void nfaExecMcClellan8_dumpText(const struct NFA *nfa, FILE *file);
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void nfaExecMcClellan16_dumpText(const struct NFA *nfa, FILE *file);
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void nfaExecMcClellan8_dump(const struct NFA *nfa, const std::string &base);
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void nfaExecMcClellan16_dump(const struct NFA *nfa, const std::string &base);
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/* These functions are shared with the Haig dump code. */
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/* These functions are shared with the Gough dump code. */
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const mstate_aux *getAux(const NFA *n, dstate_id_t i);
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void describeEdge(FILE *f, const u16 *t, u16 i);
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