have single dump function per engine

This commit is contained in:
Alex Coyte
2016-11-02 10:36:24 +11:00
committed by Matthew Barr
parent 71ff480b77
commit 32c826e9c6
23 changed files with 262 additions and 207 deletions

View File

@@ -39,12 +39,8 @@ struct NFA;
namespace ue2 {
void nfaExecGough8_dumpDot(const NFA *nfa, FILE *file,
const std::string &base);
void nfaExecGough16_dumpDot(const NFA *nfa, FILE *file,
const std::string &base);
void nfaExecGough8_dumpText(const NFA *nfa, FILE *file);
void nfaExecGough16_dumpText(const NFA *nfa, FILE *file);
void nfaExecGough8_dump(const NFA *nfa, const std::string &base);
void nfaExecGough16_dump(const NFA *nfa, const std::string &base);
} // namespace ue2