fdr: compile algo/heuristics improvements

These changes fix a small bug in the algorithm used for bucket
assignment in FDR's compile process, and also tweak a few of the
heuristics governing it.
This commit is contained in:
Justin Viiret 2016-12-06 15:56:27 +11:00 committed by Matthew Barr
parent e58a33c9cb
commit 22edaad1dd

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2015-2016, Intel Corporation
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
@ -53,13 +53,16 @@
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <map>
#include <memory>
#include <numeric>
#include <set>
#include <string>
#include <vector>
#include <boost/core/noncopyable.hpp>
#include <boost/multi_array.hpp>
using namespace std;
@ -71,12 +74,11 @@ class FDRCompiler : boost::noncopyable {
private:
const FDREngineDescription &eng;
vector<u8> tab;
const vector<hwlmLiteral> &lits;
vector<hwlmLiteral> lits;
map<BucketIndex, std::vector<LiteralIndex> > bucketToLits;
bool make_small;
u8 *tabIndexToMask(u32 indexInTable);
void assignStringToBucket(LiteralIndex l, BucketIndex b);
void assignStringsToBuckets();
#ifdef DEBUG
void dumpMasks(const u8 *defaultMask);
@ -86,9 +88,9 @@ private:
void createInitialState(FDR *fdr);
public:
FDRCompiler(const vector<hwlmLiteral> &lits_in,
const FDREngineDescription &eng_in, bool make_small_in)
: eng(eng_in), tab(eng_in.getTabSizeBytes()), lits(lits_in),
FDRCompiler(vector<hwlmLiteral> lits_in, const FDREngineDescription &eng_in,
bool make_small_in)
: eng(eng_in), tab(eng_in.getTabSizeBytes()), lits(move(lits_in)),
make_small(make_small_in) {}
aligned_unique_ptr<FDR> build(pair<aligned_unique_ptr<u8>, size_t> &link);
@ -197,66 +199,121 @@ FDRCompiler::setupFDR(pair<aligned_unique_ptr<u8>, size_t> &link) {
return fdr;
}
void FDRCompiler::assignStringToBucket(LiteralIndex l, BucketIndex b) {
bucketToLits[b].push_back(l);
//#define DEBUG_ASSIGNMENT
static
double getScoreUtil(u32 len, u32 count) {
return len == 0 ? numeric_limits<double>::max()
: pow(count, 1.05) * pow(len, -3.0);
}
struct LitOrder {
explicit LitOrder(const vector<hwlmLiteral> &vl_) : vl(vl_) {}
bool operator()(const u32 &i1, const u32 &i2) const {
const string &i1s = vl[i1].s;
const string &i2s = vl[i2].s;
/**
* Returns true if the two given literals should be placed in the same chunk as
* they are identical except for a difference in caselessness.
*/
static
bool isEquivLit(const hwlmLiteral &a, const hwlmLiteral &b,
const hwlmLiteral *last_nocase_lit) {
const size_t a_len = a.s.size();
const size_t b_len = b.s.size();
size_t len1 = i1s.size(), len2 = i2s.size();
if (a_len != b_len) {
return false;
}
if (len1 != len2) {
return len1 < len2;
} else {
auto p = std::mismatch(i1s.rbegin(), i1s.rend(), i2s.rbegin());
if (p.first == i1s.rend()) {
return false;
bool nocase = last_nocase_lit && a_len == last_nocase_lit->s.size() &&
!cmp(a.s.c_str(), last_nocase_lit->s.c_str(), a_len, true);
return !cmp(a.s.c_str(), b.s.c_str(), a.s.size(), nocase);
}
struct Chunk {
Chunk(u32 first_id_in, u32 count_in, u32 length_in)
: first_id(first_id_in), count(count_in), length(length_in) {}
u32 first_id; //!< first id in this chunk
u32 count; //!< how many are in this chunk
u32 length; //!< how long things in the chunk are
};
static
vector<Chunk> assignChunks(const vector<hwlmLiteral> &lits,
const map<u32, u32> &lenCounts) {
const u32 CHUNK_MAX = 512;
const u32 MAX_CONSIDERED_LENGTH = 16;
// TODO: detailed early stage literal analysis for v. small cases (actually
// look at lits) yes - after we factor this out and merge in the Teddy
// style of building we can look at this, although the teddy merge
// modelling is quite different. It's still probably adaptable to some
// extent for this class of problem.
vector<Chunk> chunks;
chunks.reserve(CHUNK_MAX);
const u32 maxPerChunk = lits.size() /
(CHUNK_MAX - MIN(MAX_CONSIDERED_LENGTH, lenCounts.size())) + 1;
u32 currentSize = 0;
u32 chunkStartID = 0;
const hwlmLiteral *last_nocase_lit = nullptr;
for (u32 i = 0; i < lits.size() && chunks.size() < CHUNK_MAX - 1; i++) {
const auto &lit = lits[i];
DEBUG_PRINTF("i=%u, lit=%s%s\n", i, escapeString(lit.s).c_str(),
lit.nocase ? " (nocase)" : "");
// If this literal is identical to the last one (aside from differences
// in caselessness), keep going even if we will "overfill" a chunk; we
// don't want to split identical literals into different buckets.
if (i != 0 && isEquivLit(lit, lits[i - 1], last_nocase_lit)) {
DEBUG_PRINTF("identical lit\n");
goto next_literal;
}
if ((currentSize < MAX_CONSIDERED_LENGTH &&
(lit.s.size() != currentSize)) ||
(currentSize != 1 && ((i - chunkStartID) >= maxPerChunk))) {
currentSize = lit.s.size();
if (!chunks.empty()) {
chunks.back().count = i - chunkStartID;
}
return *p.first < *p.second;
chunkStartID = i;
chunks.emplace_back(i, 0, currentSize);
}
next_literal:
if (lit.nocase) {
last_nocase_lit = &lit;
}
}
private:
const vector<hwlmLiteral> &vl;
};
assert(!chunks.empty());
chunks.back().count = lits.size() - chunkStartID;
// close off chunks with an empty row
chunks.emplace_back(lits.size(), 0, 0);
static u64a getScoreUtil(u32 len, u32 count) {
if (len == 0) {
return (u64a)-1;
#ifdef DEBUG_ASSIGNMENT
for (size_t j = 0; j < chunks.size(); j++) {
const auto &chunk = chunks[j];
printf("chunk %zu first_id=%u count=%u length=%u\n", j, chunk.first_id,
chunk.count, chunk.length);
}
const u32 LEN_THRESH = 128;
const u32 elen = (len > LEN_THRESH) ? LEN_THRESH : len;
const u64a lenScore =
(LEN_THRESH * LEN_THRESH * LEN_THRESH) / (elen * elen * elen);
return count * lenScore; // deemphasize count - possibly more than needed
// this might be overkill in the other direction
#endif
DEBUG_PRINTF("built %zu chunks (%zu lits)\n", chunks.size(), lits.size());
assert(chunks.size() <= CHUNK_MAX);
return chunks;
}
//#define DEBUG_ASSIGNMENT
void FDRCompiler::assignStringsToBuckets() {
typedef u64a SCORE; // 'Score' type
const SCORE MAX_SCORE = (SCORE)-1;
const u32 CHUNK_MAX = 512;
const u32 BUCKET_MAX = 16;
typedef pair<SCORE, u32> SCORE_INDEX_PAIR;
const double MAX_SCORE = numeric_limits<double>::max();
u32 ls = verify_u32(lits.size());
assert(ls); // Shouldn't be called with no literals.
assert(!lits.empty()); // Shouldn't be called with no literals.
// make a vector that contains our literals as pointers or u32 LiteralIndex values
vector<LiteralIndex> vli;
vli.resize(ls);
// Count the number of literals for each length.
map<u32, u32> lenCounts;
for (LiteralIndex l = 0; l < ls; l++) {
vli[l] = l;
lenCounts[lits[l].s.size()]++;
for (const auto &lit : lits) {
lenCounts[lit.s.size()]++;
}
// sort vector by literal length + if tied on length, 'magic' criteria of some kind (tbd)
stable_sort(vli.begin(), vli.end(), LitOrder(lits));
#ifdef DEBUG_ASSIGNMENT
for (const auto &m : lenCounts) {
@ -265,103 +322,94 @@ void FDRCompiler::assignStringsToBuckets() {
printf("\n");
#endif
// TODO: detailed early stage literal analysis for v. small cases (actually look at lits)
// yes - after we factor this out and merge in the Teddy style of building we can look
// at this, although the teddy merge modelling is quite different. It's still probably
// adaptable to some extent for this class of problem
// Sort literals by literal length. If tied on length, use lexicographic
// ordering (of the reversed literals).
stable_sort(lits.begin(), lits.end(),
[](const hwlmLiteral &a, const hwlmLiteral &b) {
if (a.s.size() != b.s.size()) {
return a.s.size() < b.s.size();
}
auto p = mismatch(a.s.rbegin(), a.s.rend(), b.s.rbegin());
if (p.first != a.s.rend()) {
return *p.first < *p.second;
}
// Sort caseless variants first.
return a.nocase > b.nocase;
});
u32 firstIds[CHUNK_MAX]; // how many are in this chunk (CHUNK_MAX - 1 contains 'last' bound)
u32 count[CHUNK_MAX]; // how many are in this chunk
u32 length[CHUNK_MAX]; // how long things in the chunk are
vector<Chunk> chunks = assignChunks(lits, lenCounts);
const u32 MAX_CONSIDERED_LENGTH = 16;
u32 currentChunk = 0;
u32 currentSize = 0;
u32 chunkStartID = 0;
u32 maxPerChunk = ls/(CHUNK_MAX - MIN(MAX_CONSIDERED_LENGTH, lenCounts.size())) + 1;
const u32 numChunks = chunks.size();
const u32 numBuckets = eng.getNumBuckets();
for (u32 i = 0; i < ls && currentChunk < CHUNK_MAX - 1; i++) {
LiteralIndex l = vli[i];
if ((currentSize < MAX_CONSIDERED_LENGTH && (lits[l].s.size() != currentSize)) ||
(currentSize != 1 && ((i - chunkStartID) >= maxPerChunk))) {
currentSize = lits[l].s.size();
if (currentChunk) {
count[currentChunk - 1 ] = i - chunkStartID;
}
chunkStartID = firstIds[currentChunk] = i;
length[currentChunk] = currentSize;
currentChunk++;
}
}
// 2D array of (score, chunk index) pairs, indexed by
// [chunk_index][bucket_index].
boost::multi_array<pair<double, u32>, 2> t(
boost::extents[numChunks][numBuckets]);
assert(currentChunk > 0);
count[currentChunk - 1] = ls - chunkStartID;
// close off chunks with an empty row
firstIds[currentChunk] = ls;
length[currentChunk] = 0;
count[currentChunk] = 0;
u32 nChunks = currentChunk + 1;
#ifdef DEBUG_ASSIGNMENT
for (u32 j = 0; j < nChunks; j++) {
printf("%d %d %d %d\n", j, firstIds[j], count[j], length[j]);
}
#endif
SCORE_INDEX_PAIR t[CHUNK_MAX][BUCKET_MAX]; // pair of score, index
u32 nb = eng.getNumBuckets();
for (u32 j = 0; j < nChunks; j++) {
for (u32 j = 0; j < numChunks; j++) {
u32 cnt = 0;
for (u32 k = j; k < nChunks; ++k) {
cnt += count[k];
for (u32 k = j; k < numChunks; ++k) {
cnt += chunks[k].count;
}
t[j][0] = {getScoreUtil(length[j], cnt), 0};
t[j][0] = {getScoreUtil(chunks[j].length, cnt), 0};
}
for (u32 i = 1; i < nb; i++) {
for (u32 j = 0; j < nChunks - 1; j++) { // don't process last, empty row
SCORE_INDEX_PAIR best = {MAX_SCORE, 0};
u32 cnt = count[j];
for (u32 k = j + 1; k < nChunks - 1; k++, cnt += count[k]) {
SCORE score = getScoreUtil(length[j], cnt);
for (u32 i = 1; i < numBuckets; i++) {
for (u32 j = 0; j < numChunks - 1; j++) { // don't do last, empty row
pair<double, u32> best = {MAX_SCORE, 0};
u32 cnt = chunks[j].count;
for (u32 k = j + 1; k < numChunks - 1; k++) {
auto score = getScoreUtil(chunks[j].length, cnt);
if (score > best.first) {
break; // if we're now worse locally than our best score, give up
break; // now worse locally than our best score, give up
}
score += t[k][i-1].first;
if (score < best.first) {
best = {score, k};
}
cnt += chunks[k].count;
}
t[j][i] = best;
}
t[nChunks - 1][i] = {0,0}; // fill in empty final row for next iteration
t[numChunks - 1][i] = {0,0}; // fill in empty final row for next iter
}
#ifdef DEBUG_ASSIGNMENT
for (u32 j = 0; j < nChunks; j++) {
for (u32 i = 0; i < nb; i++) {
SCORE_INDEX_PAIR v = t[j][i];
printf("<%7lld,%3d>", v.first, v.second);
for (u32 j = 0; j < numChunks; j++) {
printf("%03u: ", j);
for (u32 i = 0; i < numBuckets; i++) {
const auto &v = t[j][i];
printf("<%0.3f,%3d> ", v.first, v.second);
}
printf("\n");
}
#endif
// our best score is in best[0][N_BUCKETS-1] and we can follow the links
// our best score is in t[0][N_BUCKETS-1] and we can follow the links
// to find where our buckets should start and what goes into them
for (u32 i = 0, n = nb; n && (i != nChunks - 1); n--) {
for (u32 i = 0, n = numBuckets; n && (i != numChunks - 1); n--) {
u32 j = t[i][n - 1].second;
if (j == 0) {
j = nChunks - 1;
j = numChunks - 1;
}
// put chunks between i - j into bucket (NBUCKETS-1) - n
#ifdef DEBUG_ASSIGNMENT
printf("placing from %d to %d in bucket %d\n", firstIds[i], firstIds[j],
nb - n);
#endif
for (u32 k = firstIds[i]; k < firstIds[j]; k++) {
assignStringToBucket((LiteralIndex)vli[k], nb - n);
// put chunks between i - j into bucket (numBuckets - n).
u32 first_id = chunks[i].first_id;
u32 last_id = chunks[j].first_id;
assert(first_id < last_id);
u32 bucket = numBuckets - n;
UNUSED const auto &first_lit = lits[first_id];
UNUSED const auto &last_lit = lits[last_id - 1];
DEBUG_PRINTF("placing [%u-%u) in bucket %u (%u lits, len %zu-%zu, "
"score %0.4f)\n",
first_id, last_id, bucket, last_id - first_id,
first_lit.s.length(), last_lit.s.length(),
getScoreUtil(first_lit.s.length(), last_id - first_id));
auto &bucket_lits = bucketToLits[bucket];
for (u32 k = first_id; k < last_id; k++) {
bucket_lits.push_back(k);
}
i = j;
}