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fdr: add grey box control for flood detection
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9363ae7486
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@ -74,6 +74,7 @@ namespace {
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class FDRCompiler : boost::noncopyable {
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private:
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const FDREngineDescription ŋ
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const Grey &grey;
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vector<u8> tab;
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vector<hwlmLiteral> lits;
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map<BucketIndex, std::vector<LiteralIndex> > bucketToLits;
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@ -90,9 +91,9 @@ private:
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public:
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FDRCompiler(vector<hwlmLiteral> lits_in, const FDREngineDescription &eng_in,
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bool make_small_in)
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: eng(eng_in), tab(eng_in.getTabSizeBytes()), lits(move(lits_in)),
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make_small(make_small_in) {}
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bool make_small_in, const Grey &grey_in)
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: eng(eng_in), grey(grey_in), tab(eng_in.getTabSizeBytes()),
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lits(move(lits_in)), make_small(make_small_in) {}
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aligned_unique_ptr<FDR> build();
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};
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@ -146,7 +147,7 @@ void FDRCompiler::createInitialState(FDR *fdr) {
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aligned_unique_ptr<FDR> FDRCompiler::setupFDR() {
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size_t tabSize = eng.getTabSizeBytes();
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auto floodControlTmp = setupFDRFloodControl(lits, eng);
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auto floodControlTmp = setupFDRFloodControl(lits, eng, grey);
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auto confirmTmp = setupFullConfs(lits, eng, bucketToLits, make_small);
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assert(ISALIGNED_16(tabSize));
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@ -543,7 +544,7 @@ aligned_unique_ptr<FDR> fdrBuildTableInternal(const vector<hwlmLiteral> &lits,
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DEBUG_PRINTF("cpu has %s\n", target.has_avx2() ? "avx2" : "no-avx2");
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if (grey.fdrAllowTeddy) {
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auto fdr = teddyBuildTableHinted(lits, make_small, hint, target);
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auto fdr = teddyBuildTableHinted(lits, make_small, hint, target, grey);
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if (fdr) {
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DEBUG_PRINTF("build with teddy succeeded\n");
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return fdr;
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@ -566,7 +567,7 @@ aligned_unique_ptr<FDR> fdrBuildTableInternal(const vector<hwlmLiteral> &lits,
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des->stride = 1;
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}
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FDRCompiler fc(lits, *des, make_small);
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FDRCompiler fc(lits, *des, make_small, grey);
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return fc.build();
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}
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@ -55,6 +55,7 @@ typedef u32 PositionInBucket; // zero is 'we are matching right now!",
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class EngineDescription;
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class FDREngineDescription;
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struct hwlmStreamingControl;
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struct Grey;
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std::pair<aligned_unique_ptr<u8>, size_t> setupFullConfs(
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const std::vector<hwlmLiteral> &lits, const EngineDescription &eng,
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@ -67,7 +68,7 @@ std::pair<aligned_unique_ptr<u8>, size_t> setupFullConfs(
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// right state yet to allow blindly advancing
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std::pair<aligned_unique_ptr<u8>, size_t>
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setupFDRFloodControl(const std::vector<hwlmLiteral> &lits,
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const EngineDescription &eng);
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const EngineDescription &eng, const Grey &grey);
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std::pair<aligned_unique_ptr<u8>, size_t>
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fdrBuildTableStreaming(const std::vector<hwlmLiteral> &lits,
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2015-2016, Intel Corporation
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* Copyright (c) 2015-2017, Intel Corporation
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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@ -30,6 +30,7 @@
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#include "fdr_confirm.h"
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#include "fdr_compile_internal.h"
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#include "fdr_engine_description.h"
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#include "grey.h"
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#include "ue2common.h"
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#include "util/alloc.h"
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#include "util/bitutils.h"
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@ -92,7 +93,7 @@ void addFlood(vector<FDRFlood> &tmpFlood, u8 c, const hwlmLiteral &lit,
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pair<aligned_unique_ptr<u8>, size_t>
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setupFDRFloodControl(const vector<hwlmLiteral> &lits,
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const EngineDescription &eng) {
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const EngineDescription &eng, const Grey &grey) {
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vector<FDRFlood> tmpFlood(N_CHARS);
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u32 default_suffix = eng.getDefaultFloodSuffixLength();
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@ -187,6 +188,14 @@ setupFDRFloodControl(const vector<hwlmLiteral> &lits,
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}
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#endif
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// If flood detection has been switched off in the grey box, we comply by
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// setting idCount too high for all floods.
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if (!grey.fdrAllowFlood) {
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for (auto &fl : tmpFlood) {
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fl.idCount = FDR_FLOOD_MAX_IDS;
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}
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}
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map<FDRFlood, CharReach, FloodComparator> flood2chars;
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for (u32 i = 0; i < N_CHARS; i++) {
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FDRFlood fl = tmpFlood[i];
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@ -31,6 +31,7 @@
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#include "fdr_compile_internal.h"
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#include "fdr_confirm.h"
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#include "fdr_engine_description.h"
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#include "grey.h"
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#include "ue2common.h"
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#include "util/alloc.h"
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#include "util/compare.h"
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@ -66,13 +67,16 @@ namespace {
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class TeddyCompiler : boost::noncopyable {
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const TeddyEngineDescription ŋ
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const Grey &grey;
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const vector<hwlmLiteral> &lits;
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bool make_small;
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public:
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TeddyCompiler(const vector<hwlmLiteral> &lits_in,
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const TeddyEngineDescription &eng_in, bool make_small_in)
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: eng(eng_in), lits(lits_in), make_small(make_small_in) {}
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const TeddyEngineDescription &eng_in, bool make_small_in,
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const Grey &grey_in)
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: eng(eng_in), grey(grey_in), lits(lits_in), make_small(make_small_in) {
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}
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aligned_unique_ptr<FDR> build();
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bool pack(map<BucketIndex, std::vector<LiteralIndex> > &bucketToLits);
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@ -307,7 +311,7 @@ aligned_unique_ptr<FDR> TeddyCompiler::build() {
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size_t maskLen = eng.numMasks * 16 * 2 * maskWidth;
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auto floodControlTmp = setupFDRFloodControl(lits, eng);
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auto floodControlTmp = setupFDRFloodControl(lits, eng, grey);
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auto confirmTmp = setupFullConfs(lits, eng, bucketToLits, make_small);
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size_t size = ROUNDUP_N(sizeof(Teddy) +
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@ -417,7 +421,8 @@ aligned_unique_ptr<FDR> TeddyCompiler::build() {
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aligned_unique_ptr<FDR> teddyBuildTableHinted(const vector<hwlmLiteral> &lits,
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bool make_small, u32 hint,
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const target_t &target) {
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const target_t &target,
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const Grey &grey) {
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unique_ptr<TeddyEngineDescription> des;
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if (hint == HINT_INVALID) {
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des = chooseTeddyEngine(target, lits);
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@ -427,7 +432,7 @@ aligned_unique_ptr<FDR> teddyBuildTableHinted(const vector<hwlmLiteral> &lits,
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if (!des) {
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return nullptr;
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}
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TeddyCompiler tc(lits, *des, make_small);
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TeddyCompiler tc(lits, *des, make_small, grey);
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return tc.build();
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}
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@ -43,11 +43,12 @@ struct target_t;
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namespace ue2 {
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struct Grey;
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struct hwlmLiteral;
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ue2::aligned_unique_ptr<FDR>
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teddyBuildTableHinted(const std::vector<hwlmLiteral> &lits, bool make_small,
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u32 hint, const target_t &target);
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u32 hint, const target_t &target, const Grey &grey);
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} // namespace ue2
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@ -63,6 +63,7 @@ Grey::Grey(void) :
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allowDecoratedLiteral(true),
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allowNoodle(true),
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fdrAllowTeddy(true),
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fdrAllowFlood(true),
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violetAvoidSuffixes(true),
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violetAvoidWeakInfixes(true),
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violetDoubleCut(true),
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@ -226,6 +227,7 @@ void applyGreyOverrides(Grey *g, const string &s) {
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G_UPDATE(allowDecoratedLiteral);
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G_UPDATE(allowNoodle);
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G_UPDATE(fdrAllowTeddy);
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G_UPDATE(fdrAllowFlood);
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G_UPDATE(violetAvoidSuffixes);
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G_UPDATE(violetAvoidWeakInfixes);
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G_UPDATE(violetDoubleCut);
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@ -64,6 +64,7 @@ struct Grey {
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bool allowNoodle;
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bool fdrAllowTeddy;
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bool fdrAllowFlood;
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u32 violetAvoidSuffixes; /* 0=never, 1=sometimes, 2=always */
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bool violetAvoidWeakInfixes;
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