diff --git a/src/util/supervector/arch/ppc64el/impl.cpp b/src/util/supervector/arch/ppc64el/impl.cpp index 20a735b8..e054e02e 100644 --- a/src/util/supervector/arch/ppc64el/impl.cpp +++ b/src/util/supervector/arch/ppc64el/impl.cpp @@ -175,7 +175,7 @@ really_inline SuperVector<16> SuperVector<16>::opandnot(SuperVector<16> const &b template <> really_inline SuperVector<16> SuperVector<16>::operator==(SuperVector<16> const &b) const { - return {(m128) vec_cmpeq((int8x16_t)u.v128[0], (int8x16_t)b.u.v128[0])}; + return {(m128) vec_cmpeq(u.s8x16[0], b.u.s8x16[0])}; } template <> @@ -250,35 +250,35 @@ template <> template really_inline SuperVector<16> SuperVector<16>::vshl_8_imm() const { - return { (m128) vec_sl((int8x16_t)u.v128[0], vec_splats((uint8_t)N)) }; + return { (m128) vec_sl(u.s8x16[0], vec_splats((uint8_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshl_16_imm() const { - return { (m128) vec_sl((int16x8_t)u.v128[0], vec_splats((uint16_t)N)) }; + return { (m128) vec_sl(u.s16x8[0], vec_splats((uint16_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshl_32_imm() const { - return { (m128) vec_sl((int32x4_t)u.v128[0], vec_splats((uint32_t)N)) }; + return { (m128) vec_sl(u.s32x4[0], vec_splats((uint32_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshl_64_imm() const { - return { (m128) vec_sl((int64x2_t)u.v128[0], vec_splats((uint64_t)N)) }; + return { (m128) vec_sl(u.s64x2[0], vec_splats((uint64_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshl_128_imm() const { - return { (m128) vec_sld((int8x16_t)u.v128[0], (int8x16_t)vec_splat_s8(0), N)}; + return { (m128) vec_sld(u.s8x16[0], (int8x16_t)vec_splat_s8(0), N)}; } template <> @@ -292,35 +292,35 @@ template <> template really_inline SuperVector<16> SuperVector<16>::vshr_8_imm() const { - return { (m128) vec_sr((int8x16_t)u.v128[0], vec_splats((uint8_t)N)) }; + return { (m128) vec_sr(u.s8x16[0], vec_splats((uint8_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshr_16_imm() const { - return { (m128) vec_sr((int16x8_t)u.v128[0], vec_splats((uint16_t)N)) }; + return { (m128) vec_sr(u.s16x8[0], vec_splats((uint16_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshr_32_imm() const { - return { (m128) vec_sr((int32x4_t)u.v128[0], vec_splats((uint32_t)N)) }; + return { (m128) vec_sr(u.s32x4[0], vec_splats((uint32_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshr_64_imm() const { - return { (m128) vec_sr((int64x2_t)u.v128[0], vec_splats((uint64_t)N)) }; + return { (m128) vec_sr(u.s64x2[0], vec_splats((uint64_t)N)) }; } template <> template really_inline SuperVector<16> SuperVector<16>::vshr_128_imm() const { - return { (m128) vec_sld((int8x16_t)vec_splat_s8(0), (int8x16_t)u.v128[0], 16 - N) }; + return { (m128) vec_sld((int8x16_t)vec_splat_s8(0), u.s8x16[0], 16 - N) }; } template <> @@ -352,7 +352,7 @@ really_inline SuperVector<16> SuperVector<16>::vshl_8 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl((int8x16_t)u.v128[0], vec_splats((uint8_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl(u.s8x16[0], vec_splats((uint8_t)n))}; }); return result; } @@ -362,7 +362,7 @@ really_inline SuperVector<16> SuperVector<16>::vshl_16 (uint8_t const UNUSED N) if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl((int16x8_t)u.v128[0], vec_splats((uint16_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl(u.s16x8[0], vec_splats((uint16_t)n))}; }); return result; } @@ -372,7 +372,7 @@ really_inline SuperVector<16> SuperVector<16>::vshl_32 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl((int32x4_t)u.v128[0], vec_splats((uint32_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl(u.s32x4[0], vec_splats((uint32_t)n))}; }); return result; } @@ -382,7 +382,7 @@ really_inline SuperVector<16> SuperVector<16>::vshl_64 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl((int64x2_t)u.v128[0], vec_splats((uint64_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sl(u.s64x2[0], vec_splats((uint64_t)n))}; }); return result; } @@ -392,7 +392,7 @@ really_inline SuperVector<16> SuperVector<16>::vshl_128(uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sld((int8x16_t)u.v128[0], (int8x16_t)vec_splat_s8(0), n)}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sld(u.s8x16[0], (int8x16_t)vec_splat_s8(0), n)}; }); return result; } @@ -408,7 +408,7 @@ really_inline SuperVector<16> SuperVector<16>::vshr_8 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr((int8x16_t)u.v128[0], vec_splats((uint8_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr(u.s8x16[0], vec_splats((uint8_t)n))}; }); return result; } @@ -418,7 +418,7 @@ really_inline SuperVector<16> SuperVector<16>::vshr_16 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr((int16x8_t)u.v128[0], vec_splats((uint16_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr(u.s16x8[0], vec_splats((uint16_t)n))}; }); return result; } @@ -428,7 +428,7 @@ really_inline SuperVector<16> SuperVector<16>::vshr_32 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr((int32x4_t)u.v128[0], vec_splats((uint32_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr(u.s32x4[0], vec_splats((uint32_t)n))}; }); return result; } @@ -438,7 +438,7 @@ really_inline SuperVector<16> SuperVector<16>::vshr_64 (uint8_t const N) const if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr((int64x2_t)u.v128[0], vec_splats((uint64_t)n))}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sr(u.s64x2[0], vec_splats((uint64_t)n))}; }); return result; } @@ -448,7 +448,7 @@ really_inline SuperVector<16> SuperVector<16>::vshr_128(uint8_t const UNUSED N) if (N == 0) return *this; if (N == 16) return Zeroes(); SuperVector result; - Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sld((int8x16_t)vec_splat_u8(0), (int8x16_t)u.v128[0], 16 - n)}; }); + Unroller<1, 16>::iterator([&,v=this](auto const i) { constexpr uint8_t n = i.value; if (N == n) result = {(m128) vec_sld((int8x16_t)vec_splat_u8(0), u.s8x16[0], 16 - n)}; }); return result; } @@ -462,21 +462,21 @@ template <> really_inline SuperVector<16> SuperVector<16>::operator>>(uint8_t const N) const { switch(N) { - case 1: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 15)}; break; - case 2: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 14)}; break; - case 3: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 13)}; break; - case 4: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 12)}; break; - case 5: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 11)}; break; - case 6: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 10)}; break; - case 7: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 9)}; break; - case 8: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 8)}; break; - case 9: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 7)}; break; - case 10: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 6)}; break; - case 11: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 5)}; break; - case 12: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 4)}; break; - case 13: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 3)}; break; - case 14: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 2)}; break; - case 15: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), (int8x16_t) u.v128[0], 1)}; break; + case 1: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 15)}; break; + case 2: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 14)}; break; + case 3: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 13)}; break; + case 4: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 12)}; break; + case 5: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 11)}; break; + case 6: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 10)}; break; + case 7: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 9)}; break; + case 8: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 8)}; break; + case 9: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 7)}; break; + case 10: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 6)}; break; + case 11: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 5)}; break; + case 12: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 4)}; break; + case 13: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 3)}; break; + case 14: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 2)}; break; + case 15: return {(m128) vec_sld((int8x16_t) vec_splat_s8(0), u.s8x16[0], 1)}; break; case 16: return Zeroes(); break; default: break; } @@ -487,21 +487,21 @@ template <> really_inline SuperVector<16> SuperVector<16>::operator<<(uint8_t const N) const { switch(N) { - case 1: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 1)}; break; - case 2: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 2)}; break; - case 3: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 3)}; break; - case 4: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 4)}; break; - case 5: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 5)}; break; - case 6: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 6)}; break; - case 7: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 7)}; break; - case 8: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 8)}; break; - case 9: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 9)}; break; - case 10: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 10)}; break; - case 11: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 11)}; break; - case 12: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 12)}; break; - case 13: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 13)}; break; - case 14: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 14)}; break; - case 15: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) vec_splat_s8(0), 15)}; break; + case 1: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 1)}; break; + case 2: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 2)}; break; + case 3: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 3)}; break; + case 4: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 4)}; break; + case 5: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 5)}; break; + case 6: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 6)}; break; + case 7: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 7)}; break; + case 8: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 8)}; break; + case 9: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 9)}; break; + case 10: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 10)}; break; + case 11: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 11)}; break; + case 12: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 12)}; break; + case 13: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 13)}; break; + case 14: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 14)}; break; + case 15: return {(m128) vec_sld(u.s8x16[0], (int8x16_t) vec_splat_s8(0), 15)}; break; case 16: return Zeroes(); break; default: break; } @@ -549,21 +549,21 @@ really_inline SuperVector<16> SuperVector<16>::alignr(SuperVector<16> &other, in switch(offset) { case 0: return other; break; - case 1: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 15)}; break; - case 2: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 14)}; break; - case 3: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 13)}; break; - case 4: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 12)}; break; - case 5: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 11)}; break; - case 6: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 10)}; break; - case 7: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 9)}; break; - case 8: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 8)}; break; - case 9: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 7)}; break; - case 10: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 6)}; break; - case 11: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 5)}; break; - case 12: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 4)}; break; - case 13: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 3)}; break; - case 14: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 2)}; break; - case 15: return {(m128) vec_sld((int8x16_t) u.v128[0], (int8x16_t) other.u.v128[0], 1)}; break; + case 1: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 15)}; break; + case 2: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 14)}; break; + case 3: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 13)}; break; + case 4: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 12)}; break; + case 5: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 11)}; break; + case 6: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 10)}; break; + case 7: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 9)}; break; + case 8: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 8)}; break; + case 9: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 7)}; break; + case 10: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 6)}; break; + case 11: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 5)}; break; + case 12: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 4)}; break; + case 13: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 3)}; break; + case 14: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 2)}; break; + case 15: return {(m128) vec_sld(u.s8x16[0], other.u.s8x16[0], 1)}; break; default: break; } return *this; @@ -576,9 +576,9 @@ really_inline SuperVector<16> SuperVector<16>::pshufb(SuperVector<16> b) /* On Intel, if bit 0x80 is set, then result is zero, otherwise which the lane it is &0xf. In NEON or PPC, if >=16, then the result is zero, otherwise it is that lane. below is the version that is converted from Intel to PPC. */ - uint8x16_t mask =(uint8x16_t)vec_cmpge((uint8x16_t)b.u.v128[0], (uint8x16_t)vec_splats((uint8_t)0x80)); - uint8x16_t res = vec_perm ((uint8x16_t)u.v128[0], (uint8x16_t)u.v128[0], (uint8x16_t)b.u.v128[0]); - return (m128) vec_sel((uint8x16_t)res, (uint8x16_t)vec_splat_s8(0), (uint8x16_t)mask); + uint8x16_t mask =(uint8x16_t)vec_cmpge(b.u.u8x16[0], (uint8x16_t)vec_splats((uint8_t)0x80)); + uint8x16_t res = vec_perm (u.u8x16[0], u.u8x16[0], b.u.u8x16[0]); + return (m128) vec_sel(res, (uint8x16_t)vec_splat_s8(0), mask); } template<> diff --git a/src/util/supervector/supervector.hpp b/src/util/supervector/supervector.hpp index ed9d266a..737412f6 100644 --- a/src/util/supervector/supervector.hpp +++ b/src/util/supervector/supervector.hpp @@ -176,6 +176,17 @@ public: int8x16_t ALIGN_ATTR(BaseVector<16>::size) s8x16[SIZE / BaseVector<16>::size]; #endif +#if defined(ARCH_PPC64EL) + __vector uint64_t ALIGN_ATTR(BaseVector<16>::size) u64x2[SIZE / BaseVector<16>::size]; + __vector int64_t ALIGN_ATTR(BaseVector<16>::size) s64x2[SIZE / BaseVector<16>::size]; + __vector uint32_t ALIGN_ATTR(BaseVector<16>::size) u32x4[SIZE / BaseVector<16>::size]; + __vector int32_t ALIGN_ATTR(BaseVector<16>::size) s32x4[SIZE / BaseVector<16>::size]; + __vector uint16_t ALIGN_ATTR(BaseVector<16>::size) u16x8[SIZE / BaseVector<16>::size]; + __vector int16_t ALIGN_ATTR(BaseVector<16>::size) s16x8[SIZE / BaseVector<16>::size]; + __vector uint8_t ALIGN_ATTR(BaseVector<16>::size) u8x16[SIZE / BaseVector<16>::size]; + __vector int8_t ALIGN_ATTR(BaseVector<16>::size) s8x16[SIZE / BaseVector<16>::size]; +#endif + uint64_t u64[SIZE / sizeof(uint64_t)]; int64_t s64[SIZE / sizeof(int64_t)]; uint32_t u32[SIZE / sizeof(uint32_t)];