mirror of
https://github.com/bellard/quickjs.git
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291 lines
13 KiB
TypeScript
291 lines
13 KiB
TypeScript
/**
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* Provides Operating System specific functions:
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* file access, sockets, signals, timers, async I/O, workers (threads)
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*/
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declare module "os" {
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type Success = 0;
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type Errno = number;
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type NegativeErrno = number;
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type Result<T> = T | NegativeErrno;
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type ExitStatus = number;
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type WaitStatus = number;
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type Branded<T, B> = T & { __brand: B }; // Prevent interchangeable primitives (e.g. number)
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type OpenOption = Branded<number, "OpenOption">;
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type SocketFamily = Branded<number, "SocketFamily">;
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type SocketType = Branded<number, "SocketType">;
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type SocketOpt = Branded<number, "SocketOpt">;
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type SocketShutOpt = Branded<number, "SocketShutOpt">;
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type PollOpt = Branded<number, "PollOpt">;
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type PollRet = Branded<number, "PollRet">;
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type WaitpidOpt = Branded<number, "WaitpidOpt">;
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type FileDescriptor = Branded<number, "FileDescriptor">;
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type Signal = Branded<number, "Signal">;
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type StatMode = Branded<number, "StatMode">;
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type Pid = Branded<number, "Pid">;
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type TimerHandle = Branded<unknown, "TimerHandle">;
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type Callback = () => void;
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type Platform = "linux" | "darwin" | "win32" | "js";
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type WorkerMessage = any;
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interface ExecOptions {
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/**
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* Boolean (default = `true`). If `true`, wait until the process is
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* terminated. In this case, exec return the exit code if positive or the
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* negated signal number if the process was interrupted by a signal. If
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* false, do not block and return the process id of the child.
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*/
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block?: boolean;
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/** Is the file searched in the PATH @default true. */
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usePath?: boolean;
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/** Set the file to be executed @default args[0] */
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file?: string,
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/** The working directory of the new process */
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cwd?: string,
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/** Handler for stdin */
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stdin?: FileDescriptor,
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/** Handler for stdout */
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stdout?: FileDescriptor,
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/** Handler for stderr */
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stderr?: FileDescriptor,
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/** set the process environment from the object key-value pairs.
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* If unset, it will inherit them from current process. */
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env?: { [key: string]: string },
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/** Process uid with `setuid` */
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uid?: number,
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/** Process gid with `setgid` */
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gid?: number,
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}
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type ExecNonBlockingOptions = ExecOptions & { block?: false };
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type ExecBlockingOptions = ExecOptions & { block: true };
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interface Stat {
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dev: number;
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ino: number;
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mode: StatMode;
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nlink: number;
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uid: number;
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gid: number;
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rdev: number;
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size: number;
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blocks: number;
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/** milliseconds since 1970 */
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atime: number;
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/** milliseconds since 1970 */
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mtime: number;
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/** milliseconds since 1970 */
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ctime: number;
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}
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interface SocketAddr {
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/** @example 80 */
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port: number;
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/** @example "8.8.8.8" or "::1" */
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addr: string;
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/** @default AF_INET */
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family: SocketFamily;
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}
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interface SocketAddrInfo extends SocketAddr {
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socktype: SocketType;
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}
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interface HintAddr {
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/** @example 80 or "http" */
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service?: number | string;
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/** @default any */
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family?: SocketFamily;
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/** @default any */
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socktype?: SocketType;
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}
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/* POSIX constants (Windows-specific) */
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export const O_TEXT: OpenOption;
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/* POSIX constants */
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export const O_APPEND: OpenOption;
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export const O_CREAT: OpenOption;
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export const O_EXCL: OpenOption;
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export const O_RDONLY: OpenOption;
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export const O_RDWR: OpenOption;
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export const O_TRUNC: OpenOption;
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export const O_WRONLY: OpenOption;
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export const S_IFBLK: StatMode;
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export const S_IFCHR: StatMode;
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export const S_IFDIR: StatMode;
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export const S_IFIFO: StatMode;
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export const S_IFLNK: StatMode;
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export const S_IFMT: StatMode;
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export const S_IFREG: StatMode;
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export const S_IFSOCK: StatMode;
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export const S_ISGID: StatMode;
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export const S_ISUID: StatMode;
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export const SIGABRT: Signal;
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export const SIGALRM: Signal;
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export const SIGCHLD: Signal;
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export const SIGCONT: Signal;
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export const SIGFPE: Signal;
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export const SIGILL: Signal;
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export const SIGINT: Signal;
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export const SIGPIPE: Signal;
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export const SIGQUIT: Signal;
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export const SIGSEGV: Signal;
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export const SIGSTOP: Signal;
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export const SIGTERM: Signal;
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export const SIGTSTP: Signal;
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export const SIGTTIN: Signal;
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export const SIGTTOU: Signal;
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export const SIGUSR1: Signal;
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export const SIGUSR2: Signal;
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export const WNOHANG: WaitpidOpt;
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export const AF_INET: SocketFamily;
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export const AF_INET6: SocketFamily;
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export const SOCK_STREAM: SocketType;
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export const SOCK_DGRAM: SocketType;
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export const SOCK_RAW: SocketType;
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//export const SOCK_BLOCK: SocketType; // SOCK_NONBLOCK
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export const SO_REUSEADDR: SocketOpt;
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export const SO_ERROR: SocketOpt;
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export const SO_RCVBUF: SocketOpt;
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export const SHUT_RD: SocketShutOpt;
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export const SHUT_WR: SocketShutOpt;
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export const SHUT_RDWR: SocketShutOpt;
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/** string representing the platform. */
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export const platform: Platform;
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/** Open a file. Return a handle or `< 0` if error. */
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export function open(filename: string, flags?: OpenOption, mode?: number): Result<FileDescriptor>;
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/** Close the file handle `fd`. */
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export function close(fd: FileDescriptor): Result<Success>;
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/** Seek in the file. Use `std.SEEK_*` for whence */
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export function seek(fd: FileDescriptor, offset: number, whence: number): Result<number>;
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export function seek(fd: FileDescriptor, offset: bigint, whence: number): Result<bigint>;
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/** Read `length` bytes from the file handle `fd` to the `ArrayBuffer` buffer at byte position `offset` */
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export function read(fd: FileDescriptor, buffer: ArrayBuffer, offset: number, length: number): Result<number>;
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/** Write `length` bytes to the file handle `fd` from the ArrayBuffer `buffer` at byte position `offset` */
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export function write(fd: FileDescriptor, buffer: ArrayBuffer, offset: number, length: number): Result<number>;
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/** Return `true` is fd is a TTY (terminal) handle. */
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export function isatty(fd: FileDescriptor): boolean;
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/** Return the TTY size as `[width, height]` or `null` if not available. */
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export function ttyGetWinSize(fd: FileDescriptor): [width: number, height: number] | null;
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/** Set the TTY in raw mode. */
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export function ttySetRaw(fd: FileDescriptor): void;
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/** Remove a file. */
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export function remove(filename: string): Result<Success>;
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/** Rename a file. */
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export function rename(filename: string): Result<Success>;
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/** Get the canonicalized absolute pathname of `path` */
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export function realpath(path: string): [absPath: string, code: Success | Errno];
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/** Return the current working directory */
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export function getcwd(): [cwd: string, code: Success | Errno];
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/** Change the current directory. Return 0 if OK or `-errno`. */
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export function chdir(): Result<Success>;
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/** Create a directory at `path`. Return 0 if OK or `-errno`. */
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export function mkdir(path: string, mode?: number): Result<Success>;
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/** Get a file status */
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export function stat(path: string): [fileStatus: Stat, code: Success | Errno]
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/** Get a link status */
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export function lstat(path: string): [linkStatus: Stat, code: Success | Errno]
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/** Change the access and modification times of the file `path` @returns ms since 1970. */
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export function utimes(path: string, atime: number, mtime: number): Result<Success>;
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/** Create a link at `linkpath` containing the string `target`. */
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export function symlink(target: string, linkpath: string): Result<Success>;
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/** Get link target */
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export function readlink(path: string): [linkTarget: string, code: Success | Errno];
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/** List directory entries */
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export function readdir(dirPath: string): [dirFilenames: string[], code: Success | Errno];
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/** Set the single `func` read handler to be called each time data can be written to `fd`. */
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export function setReadHandler(fd: FileDescriptor, func: Callback): void;
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/** Remove the read handler for `fd`. */
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export function setReadHandler(fd: FileDescriptor, func: null): void;
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/** Set the single `func` read handler to be called each time data can be written to `fd`. */
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export function setWriteHandler(fd: FileDescriptor, func: Callback): void;
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/** Remove the write handler for `fd`. */
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export function setWriteHandler(fd: FileDescriptor, func: null): void;
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/** Set the single `func` to be called when `signal` happens. Work in main thread only */
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export function signal(signal: Signal, func: Callback): void
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/** Call the default handler when `signal` happens. */
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export function signal(signal: Signal, func: null): void
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/** Ignore when `signal` happens. */
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export function signal(signal: Signal, func: undefined): void
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/** Send the signal `sig` to the process `pid`. */
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export function kill(pid: Pid, signal: Signal): Result<number>;
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/** Execute a process with the arguments args. */
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export function exec(args: string[], options?: ExecBlockingOptions): Result<ExitStatus>;
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/** Execute a process with the arguments args. */
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export function exec(args: string[], options: ExecNonBlockingOptions): Result<Pid>;
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/** `waitpid` Unix system call. */
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export function waitpid(pid: Pid, options: WaitpidOpt): [ret: Result<Pid | Success>, status: WaitStatus];
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/** `getpid` Unix system call. */
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export function getpid(): [Pid];
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/** `dup` Unix system call. */
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export function dup(fd: FileDescriptor): Result<FileDescriptor>;
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/** `dup2` Unix system call. */
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export function dup2(oldFd: FileDescriptor, newFd: FileDescriptor): Result<FileDescriptor>;
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/** `pipe` Unix system call. */
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export function pipe(): [readFd: FileDescriptor, writeFd: FileDescriptor] | null;
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/** Sleep during `delay_ms` milliseconds. */
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export function sleep(delay_ms: number): Result<number>;
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/** Sleep during `delay_ms` milliseconds. */
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export function sleepAsync(delay_ms: number): Promise<Result<number>>;
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/** Call the function func after `delay` ms. */
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export function setTimeout(func: Callback, delay: number): TimerHandle;
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/** Cancel a timer. */
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export function clearTimeout(handle: TimerHandle): void;
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/** Create a POSIX socket */
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export function socket(family: SocketFamily, type: SocketType): Result<FileDescriptor>;
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/** Get a socket option @example os.getsockopt(sock_srv, os.SO_RCVBUF, uintArr1.buffer); */
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export function getsockopt(sockfd: FileDescriptor, name: SocketOpt, data: ArrayBuffer): Result<Success>;
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/** Set a socket option @example os.setsockopt(sock_srv, os.SO_REUSEADDR, new Uint32Array([1]).buffer); */
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export function setsockopt(sockfd: FileDescriptor, name: SocketOpt, data: ArrayBuffer): Result<Success>;
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/** Get address information for a given node and/or service @example os.getaddrinfo("localhost", {family:os.AF_INET6}) */
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export function getaddrinfo(node?: string, hint?: HintAddr): Result<Array<SocketAddrInfo>>;
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/** Get current address to which the socket sockfd is bound */
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export function getsockname(sockfd: FileDescriptor): Result<SocketAddr>;
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/** Bind socket to a specific address */
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export function bind(sockfd: FileDescriptor, addr: SocketAddr): Result<Success>;
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/** Mark `sockfd` as passive socket that will `accept()` a `backlog` number of incoming connection (SOMAXCONN by default). */
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export function listen(sockfd: FileDescriptor, backlog?: number): Result<Success>;
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/** Shut down part of a full-duplex connection */
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export function shutdown(sockfd: FileDescriptor, type: SocketShutOpt): Result<Success>;
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/** Accept incoming connections */
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export function accept(sockfd: FileDescriptor): Promise<[remotefd: FileDescriptor, remoteaddr: SocketAddr]>;
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/** Connect `sockfd` to `addr` */
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export function connect(sockfd: FileDescriptor, addr: SocketAddr): Promise<Result<Success>>;
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/** Send `length` byte from `buffer` on `sockfd` @returns bytes sent or <0 if error */
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export function send(sockfd: FileDescriptor, buffer: ArrayBuffer, length?: number): Promise<Result<number>>;
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/** Receive `length` byte in `buffer` from `sockfd` @returns bytes received or <0 if error */
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export function recv(sockfd: FileDescriptor, buffer: ArrayBuffer, length?: number): Promise<Result<number>>;
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/** Send `length` byte from `buffer` on `sockfd` to `addr` @returns bytes sent or <0 if error */
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export function sendto(sockfd: FileDescriptor, addr: SocketAddr, buffer: ArrayBuffer, length?: number): Promise<Result<number>>;
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/** Receive `length` byte in `buffer` from `sockfd` @returns bytes received or <0 if error, and remote address used */
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export function recvfrom(sockfd: FileDescriptor, buffer: ArrayBuffer, length?: number): Promise<[total: Result<number>, from: SocketAddr]>;
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export class Worker {
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/**
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* In the created worker, `Worker.parent` represents the parent worker
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* and is used to send or receive messages.
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*/
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static parent?: Worker;
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/**
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* Constructor to create a new thread (worker) with an API close to
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* the `WebWorkers`. `module_filename` is a string specifying the
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* module filename which is executed in the newly created thread. As
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* for dynamically imported module, it is relative to the current
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* script or module path. Threads normally don’t share any data and
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* communicate between each other with messages. Nested workers are
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* not supported. An example is available in `tests/test_worker.js`.
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*/
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constructor(module_filename: string);
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/**
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* Send a message to the corresponding worker. msg is cloned in the
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* destination worker using an algorithm similar to the HTML structured
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* clone algorithm. SharedArrayBuffer are shared between workers.
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*
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* Current limitations: `Map` and `Set` are not supported yet.
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*/
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postMessage(msg: WorkerMessage): void;
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/**
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* Getter and setter. Set a function which is called each time a
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* message is received. The function is called with a single argument.
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* It is an object with a `data` property containing the received
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* message. The thread is not terminated if there is at least one non
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* `null` onmessage handler.
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*/
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onmessage: (msg: WorkerMessage) => void;
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}
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}
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