2024-01-31 17:34:53 +00:00

59 lines
1.5 KiB
C++

// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef __MESSAGING_H__
#define __MESSAGING_H__
#include "i_messaging.h"
#include "component.h"
#include "singleton.h"
#include "i_environment.h"
#include "i_proxy_configuration.h"
#include "i_agent_details.h"
#include "i_mainloop.h"
#include "i_time_get.h"
#include "i_encryptor.h"
#include "i_shell_cmd.h"
#include "i_instance_awareness.h"
#include "config.h"
class Messaging
:
public Component,
Singleton::Provide<I_Messaging>,
Singleton::Consume<I_ProxyConfiguration>,
Singleton::Consume<I_Environment>,
Singleton::Consume<I_Encryptor>,
Singleton::Consume<I_AgentDetails>,
Singleton::Consume<I_TimeGet>,
Singleton::Consume<I_ShellCmd>,
Singleton::Consume<I_MainLoop>,
Singleton::Consume<I_InstanceAwareness>
{
public:
Messaging();
~Messaging();
void init();
void preload();
private:
class Impl;
std::unique_ptr<Impl> pimpl;
};
#endif // __MESSAGING_H__