mirror of
https://github.com/openappsec/openappsec.git
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179 lines
4.7 KiB
C++
179 lines
4.7 KiB
C++
// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef __LOG_STREAMS_H__
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#define __LOG_STREAMS_H__
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#include <fstream>
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#include <set>
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#include "i_mainloop.h"
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#include "report/report_bulks.h"
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#include "report/log_rest.h"
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#include "logging_metric.h"
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#include "i_logging.h"
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#include "i_socket_is.h"
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#include "logging_comp.h"
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static const int RETRY_CONNECT_INTERVAL = 120;
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static const std::string FIRST_SYSLOG_CONNECT_NAME = "first connecting to Syslog server";
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static const std::string SYSLOG_CONNECT_NAME = "connecting to Syslog server";
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static const std::string FIRST_CEF_CONNECT_NAME = "first connecting to CEF server";
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static const std::string CEF_CONNECT_NAME = "connecting to CEF server";
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static const int NUMBER_OF_LOGS_PER_SEND = 15;
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static size_t MAX_LOG_QUEUE = 1000;
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USE_DEBUG_FLAG(D_REPORT);
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class Stream
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{
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public:
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virtual ~Stream() {}
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virtual void sendLog(const Report &log) = 0;
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virtual void
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sendLog(const LogBulkRest &logs, bool persistance_only)
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{
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if (persistance_only) {
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dbgWarning(D_REPORT) << "Skipping logs due to persistance only setting";
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return;
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}
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for (auto &log : logs) {
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sendLog(log);
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}
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}
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};
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class DebugStream : public Stream
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{
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public:
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void sendLog(const Report &log) override;
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};
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class LogFileStream : public Stream
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{
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public:
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LogFileStream();
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~LogFileStream();
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void sendLog(const Report &log) override;
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private:
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void openLogFile();
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void closeLogFile();
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bool retryWritingLog(const std::string &log);
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std::string log_file_name;
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std::ofstream log_stream;
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};
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class FogStream : public Stream
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{
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public:
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FogStream();
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~FogStream();
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void sendLog(const Report &log) override;
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void sendLog(const LogBulkRest &logs, bool persistance_only) override;
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private:
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I_Messaging *i_msg = nullptr;
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};
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class ContainerSvcStream : public Stream
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{
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public:
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ContainerSvcStream();
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~ContainerSvcStream();
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void sendLog(const Report &log) override;
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void sendLog(const LogBulkRest &logs, bool persistance_only) override;
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private:
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I_Messaging *i_msg = nullptr;
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};
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class LogStreamConnector : public Stream
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{
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public:
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LogStreamConnector(
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const std::string &_address,
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int _port,
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I_Socket::SocketType _protocol,
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const std::string &_log_name) :
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mainloop(Singleton::Consume<I_MainLoop>::by<LoggingComp>()),
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i_socket(Singleton::Consume<I_Socket>::by<LoggingComp>()),
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address(_address),
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port(_port),
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protocol(_protocol),
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logs_in_queue(),
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log_name(_log_name) {}
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virtual ~LogStreamConnector() {}
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protected:
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virtual void connect() = 0;
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virtual void updateSettings() = 0;
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void maintainConnection();
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void addLogToQueue(const std::vector<char> &data);
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void writeFail();
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bool basicWriteLog(const std::vector<char> &data);
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void sendLogWithQueue(const std::vector<char> &data);
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void sendAllLogs();
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I_MainLoop *mainloop = nullptr;
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I_Socket *i_socket = nullptr;
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std::string address;
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int port;
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I_Socket::SocketType protocol = I_Socket::SocketType::UDP;
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Maybe<I_Socket::socketFd> socket = genError("Not set yet");
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bool did_write_fail_in_this_window = false;
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std::vector<std::vector<char>> logs_in_queue;
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I_MainLoop::RoutineID connecting_routine = -1;
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int max_logs_per_send = NUMBER_OF_LOGS_PER_SEND;
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std::string log_name;
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uint max_data_in_queue = MAX_LOG_QUEUE;
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};
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class SyslogStream : public LogStreamConnector
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{
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public:
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SyslogStream(const std::string &_address, int _port, I_Socket::SocketType protocol);
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~SyslogStream();
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void sendLog(const Report &log) override;
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protected:
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void connect() override;
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void updateSettings() override;
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private:
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void init();
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void sendLog(const std::vector<char> &data);
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I_MainLoop::RoutineID log_send_routine = -1;
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};
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class CefStream : public LogStreamConnector
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{
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public:
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CefStream(const std::string &_address, int _port, I_Socket::SocketType _protocol);
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~CefStream();
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void sendLog(const Report &log) override;
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protected:
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void connect() override;
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void updateSettings() override;
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private:
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void init();
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};
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#endif // __LOG_STREAMS_H__
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