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51 lines
1.3 KiB
C++
Executable File
51 lines
1.3 KiB
C++
Executable File
// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef __SIGNAL_HANDLER_H__
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#define __SIGNAL_HANDLER_H__
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#include "config.h"
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#include "i_mainloop.h"
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#include "i_time_get.h"
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#include "i_agent_details.h"
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#include "i_environment.h"
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#include "i_messaging.h"
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#include "i_signal_handler.h"
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#include "config/i_config.h"
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#include "component.h"
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class SignalHandler
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:
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public Component,
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Singleton::Provide<I_SignalHandler>,
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Singleton::Consume<I_MainLoop>,
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Singleton::Consume<I_TimeGet>,
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Singleton::Consume<I_AgentDetails>,
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Singleton::Consume<I_Environment>,
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Singleton::Consume<I_Messaging>,
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Singleton::Consume<Config::I_Config>
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{
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public:
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SignalHandler();
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~SignalHandler();
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void init();
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void preload();
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private:
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class Impl;
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std::unique_ptr<Impl> pimpl;
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};
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#endif // __SIGNAL_HANDLER_H__
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