openappsec/core/logging/log_streams.h
2025-01-13 12:35:42 +00:00

179 lines
4.7 KiB
C++

// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef __LOG_STREAMS_H__
#define __LOG_STREAMS_H__
#include <fstream>
#include <set>
#include "i_mainloop.h"
#include "report/report_bulks.h"
#include "report/log_rest.h"
#include "logging_metric.h"
#include "i_logging.h"
#include "i_socket_is.h"
#include "logging_comp.h"
static const int RETRY_CONNECT_INTERVAL = 120;
static const std::string FIRST_SYSLOG_CONNECT_NAME = "first connecting to Syslog server";
static const std::string SYSLOG_CONNECT_NAME = "connecting to Syslog server";
static const std::string FIRST_CEF_CONNECT_NAME = "first connecting to CEF server";
static const std::string CEF_CONNECT_NAME = "connecting to CEF server";
static const int NUMBER_OF_LOGS_PER_SEND = 15;
static size_t MAX_LOG_QUEUE = 1000;
USE_DEBUG_FLAG(D_REPORT);
class Stream
{
public:
virtual ~Stream() {}
virtual void sendLog(const Report &log) = 0;
virtual void
sendLog(const LogBulkRest &logs, bool persistance_only)
{
if (persistance_only) {
dbgWarning(D_REPORT) << "Skipping logs due to persistance only setting";
return;
}
for (auto &log : logs) {
sendLog(log);
}
}
};
class DebugStream : public Stream
{
public:
void sendLog(const Report &log) override;
};
class LogFileStream : public Stream
{
public:
LogFileStream();
~LogFileStream();
void sendLog(const Report &log) override;
private:
void openLogFile();
void closeLogFile();
bool retryWritingLog(const std::string &log);
std::string log_file_name;
std::ofstream log_stream;
};
class FogStream : public Stream
{
public:
FogStream();
~FogStream();
void sendLog(const Report &log) override;
void sendLog(const LogBulkRest &logs, bool persistance_only) override;
private:
I_Messaging *i_msg = nullptr;
};
class ContainerSvcStream : public Stream
{
public:
ContainerSvcStream();
~ContainerSvcStream();
void sendLog(const Report &log) override;
void sendLog(const LogBulkRest &logs, bool persistance_only) override;
private:
I_Messaging *i_msg = nullptr;
};
class LogStreamConnector : public Stream
{
public:
LogStreamConnector(
const std::string &_address,
int _port,
I_Socket::SocketType _protocol,
const std::string &_log_name) :
mainloop(Singleton::Consume<I_MainLoop>::by<LoggingComp>()),
i_socket(Singleton::Consume<I_Socket>::by<LoggingComp>()),
address(_address),
port(_port),
protocol(_protocol),
logs_in_queue(),
log_name(_log_name) {}
virtual ~LogStreamConnector() {}
protected:
virtual void connect() = 0;
virtual void updateSettings() = 0;
void maintainConnection();
void addLogToQueue(const std::vector<char> &data);
void writeFail();
bool basicWriteLog(const std::vector<char> &data);
void sendLogWithQueue(const std::vector<char> &data);
void sendAllLogs();
I_MainLoop *mainloop = nullptr;
I_Socket *i_socket = nullptr;
std::string address;
int port;
I_Socket::SocketType protocol = I_Socket::SocketType::UDP;
Maybe<I_Socket::socketFd> socket = genError("Not set yet");
bool did_write_fail_in_this_window = false;
std::vector<std::vector<char>> logs_in_queue;
I_MainLoop::RoutineID connecting_routine = -1;
int max_logs_per_send = NUMBER_OF_LOGS_PER_SEND;
std::string log_name;
uint max_data_in_queue = MAX_LOG_QUEUE;
};
class SyslogStream : public LogStreamConnector
{
public:
SyslogStream(const std::string &_address, int _port, I_Socket::SocketType protocol);
~SyslogStream();
void sendLog(const Report &log) override;
protected:
void connect() override;
void updateSettings() override;
private:
void init();
void sendLog(const std::vector<char> &data);
I_MainLoop::RoutineID log_send_routine = -1;
};
class CefStream : public LogStreamConnector
{
public:
CefStream(const std::string &_address, int _port, I_Socket::SocketType _protocol);
~CefStream();
void sendLog(const Report &log) override;
protected:
void connect() override;
void updateSettings() override;
private:
void init();
};
#endif // __LOG_STREAMS_H__