// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "ParserXML.h" #include "Waf2Util.h" #include "debug.h" #include #include #include USE_DEBUG_FLAG(D_WAAP_PARSER_XML); const std::string ParserXML::m_parserName = "ParserXML"; void ParserXML::onStartElementNs( void* ctx, const xmlChar* localname, const xmlChar* prefix, const xmlChar* URI, int nb_namespaces, const xmlChar** namespaces, int nb_attributes, int nb_defaulted, const xmlChar** attributes) { ParserXML* p = (ParserXML*)ctx; dbgTrace(D_WAAP_PARSER_XML) << "XML OPEN: '" << localname << "'"; std::string aux_localname((const char*)localname, xmlStrlen(localname)); boost::algorithm::to_lower(aux_localname); if (aux_localname == "script") { dbgTrace(D_WAAP_PARSER_XML) << "Failing parser on