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First release of open-appsec source code
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components/generic_rulebase/evaluators/asset_eval.cc
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40
components/generic_rulebase/evaluators/asset_eval.cc
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// Copyright (C) 2022 Check Point Software Technologies Ltd. All rights reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "generic_rulebase/evaluators/asset_eval.h"
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#include <vector>
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#include <string>
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#include "generic_rulebase/assets_config.h"
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#include "config.h"
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#include "debug.h"
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using namespace std;
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string AssetMatcher::ctx_key = "asset_id";
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AssetMatcher::AssetMatcher(const vector<string> ¶ms)
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{
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if (params.size() != 1) reportWrongNumberOfParams(AssetMatcher::getName(), params.size(), 1, 1);
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asset_id = params[0];
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}
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Maybe<bool, Context::Error>
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AssetMatcher::evalVariable() const
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{
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I_Environment *env = Singleton::Consume<I_Environment>::by<AssetMatcher>();
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auto bc_asset_id_ctx = env->get<GenericConfigId>(AssetMatcher::ctx_key);
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return bc_asset_id_ctx.ok() && *bc_asset_id_ctx == asset_id;
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}
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